Discorporate | Generic, Text | Statblocks & Sheets | World Anvil

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Discorporate

Discorporate models are completely in Between. • They cannot attack, be attacked, engage, be engaged by non-Spirit/Witchsight models. They cannot cast spells that effect non-Spirits in any way and cannot be affected by spells cast by non-Spirit/ Witchsight models. • Discorporate models are never in the LOS of nonSpirit/Witchsight models and only block the LOS of other Discorporate models. Discorporate models may be moved through by non-discorporate models (and vice versa) so long as the bases do not overlap or touch at the end of the move. • A Discorporate model retains any items and may drop them, but may not pick one up, nor transfer one to a model that is not Discorporate. • Game effects linking two models, like Bonded and Teammate, may not be employed when one of the models is Discorporate and one is not. • Spirits and those with Witchsight can attack and cast a spell on a Discorporate model normally and vice versa. Models with the Spirit talent do not gain their DEF and AV benefit against models that are Discorporate. • Discorporate models may not interact with (move, carry, pick up, take a test related to, etc.) objectives, objects or items as part of free or special actions unless those objects, objectives or items are also Discorporate. • Models that do not possess the Spirit talent but become Discorporate are treated as having the Spirit talent for the purposes of this rule while the effect lsts.

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dgsgames.

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Generic, Text

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