Spirit Warrior
Service to the Crystal Palace and Koronna is often said to last “in this life and the next.” A servant of the moons can call on these warriors at their need.
https://www.dgsgames.com/spirit-warrior/
Spirit Warrior
SPD | MAR | MW | DEF | AV | LP | DISC | SPECIAL |
---|---|---|---|---|---|---|---|
6 | d8 | Longspear d8 so | 5s | 4 | 1 | d6 | Spirit, Summoned |
Standoff
(so) Includes Counterattack. You may enter Support Contact and make Melee attacks against an enemy in contact with the supported friend from that position.
Spirit
You are +1 AV and +1 DEF vs. attacks that are not Magical. Spirits may always be attacked normally (without penalty) by those with the Witchsight talent. You are not slowed by any terrain, always automatically pass Mobility tests without rolling and may move through even Impassable terrain, but may not end a move in or on Impassable terrain. At the start of your activation, you may Discorporate. This effect lasts one turn.
Summoned
You do not cause Morale tests when you are dropped. You are a Follower, unless otherwise indicated. You cannot receive any effects from a Leader and you do not take Morale tests. You cannot earn or use Fatestones. Spells that bring you into the game are TN 4 to cast.
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