Remove these ads. Join the Worldbuilders Guild

Sand Elemental CR: 5 (1,800 XP)

Large elemental, neutral
Armor Class: 16
Hit Points: 110
Speed: 40 ft , burrow: 29 ft

STR

12 +1

DEX

20 +5

CON

17 +3

INT

6 -2

WIS

10 +0

CHA

6 -2

Damage Resistances: bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities: Poison
Condition Immunities: exhaustion, paralyzed, petrified, grappled, restrained, prone
Languages: Terran, Auran
Challenge Rating: 5 (1,800 XP)

Sand Glide. The elemental can burrow through non solid sand. While doing so the elemental doesn't disturb the material it moves through.

Actions

Multiattack. The elemental makes two slam attacks.   Slam. Melee Weapon Attacks: +8 to hit, reach 5ft., one target. Hit: 14 (2d8+5) bludgeoning damage.   Sandblast (Recharge 4-6). The elemental blasts sand in a 15 foot cone in any direction. Any creature within that cone must make a DC 15 Dexterity saving throw or take 15 (3d8+2) bludgeoning damage and be thrown up to 20 feet away from the elemental and knocked prone. On a success the target takes half the damage and is not flung or knocked prone.


Created by

ShadowSniperOne.

Statblock Type

Monster

Link/Embed