Pipe-Weed for the Woodmen!

A The One Ring RPG System game In the world of Middle Earth
Nov 2018 | Full

Scheduled Sessions

Fri 14th June 2019 18:00

Session 7: Woodland Hall

The last leg of the journey, you must make your way to Woodland Hall and convince the Woodmen of the conspiracy to incite war with the Dwarves.


Sessions Archive

3rd May 2019

Session 6: Mountain Hall to the Anduin

You have proof of a plot to sow unrest between the Dwarves and the Woodmen. Can you get to Woodland Hall in time?



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5th Apr 2019

Session 5: Over the Mountains

With the threat to Rivendell removed, the party once again sets out over the Misty Mountains to continue the journey to the Woodland Hall.



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1st Mar 2019

Session 3: Gorlancs Hideout

The presence of Gorlanc's fort poses a threat both to Rivendell and to any possible commerce over the Misty Mountains. With the Cold Shade destroyed, the time has come for a joint attack on Gorlanc's fort to take it out.



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Journals
The Merchant's Guild in Bree is looking for a party of adventurous souls to scout the best route for a pipe-weed trading caravan from Bree to the Woodland Hall! They'll pay for all travel expenses, as well as for any gear you require. The Dragon of the far east is dead, the goblins of the Misty Mountains are diminished, and the Wild seems a bit less so; what could possibly go wrong?

This story is told by

The Protagonists

Valandir

Velthirth

Buket Rash

Regis Underhill

Telperion

Ferias