Broken

Broken

Name:
Broken
Trigger:
Object durability drops below 0.
Impact:
The object can no longer perform it's function.
Description:

When an object gains the broken status, it is no longer usable for it's intended purpose. Armor will no longer protect it's wearer; weapons can no longer be used as weapons; utility items can not be used for their utility.

Removal:

Repair cost TBD

Related Conditions:
Damaged, Sundered

Comments

Please Login in order to comment!
Powered by World Anvil