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Grid Chisels

Let There Be Light...

Oracle and Leathe led the the group as they exited the shuttle. Mouse and Argus followed. Roadrunner fell behind. They were too far from home, too far from safety, and as such, he focused on providing cover to the rear.   They approached a steel door. It towered over them, the metal shimmering in the sun save for the random patches of rust. Oracle moved to the left side while Leathe ventured right. Mouse raised her rifle to the door. The others did the same.   Leathe spoke, her voice bathed in static over the radio, "When the door opens, you listen to everything we tell you. That's not an order, it's a warning. Step where we step, do as we do, and we'll get you out alive."   Oracle pulled out what appeared to be a chisel. On the body was a metal arm, a laser cutter aimed at the business end of the chisel. He nodded to Leathe, who produced one of her own.   Mouse never understood what made Safeharbor steel so special until now. They placed their chisel against the frame of the door. The cutter shot out a white beam of light, etching a straight black line into the metal. The chisel wasn't doing the cutting. It was melting, filling the void left behind by the beam.   The black line traced down to a black circle, nearly eroded due to the rust. In the center of the circle was a small slit, a key hole. When the black line reached the circle, the beam shut off. Lethe inserted a key, the highly intricate grooves lining up perfectly.   Mouse heard a rush of electrical power, the mechanical workings of the door whirring to life. The doors began to open. Once it was clear they could slip inside, Lethe removed the key. The doors stopped.   Leathe stared into the black for several moments. She hesitated. After a deep breath, she entered the depths, and the others soon followed...
   
To understand what grid chisels are, you have to understand how Safeharbor's power grid was designed. This planet is an ecumenopolis. When those who built the city decided to do so, their society saw a shift in cultural paradigms. A venture of such magnitude demands it. Architecture, industry, and engineering, were now forms of art.   This would influence how they chose to power the city. Energy is gathered through geothermal generators. This power is distributed throughout the entire planet via wireless transference. The system was designed to last eons, which is fortunate for us.   Now with a source of power, they needed somewhere to send it. Every structure on Safeharbor has a means of receiving power. It acts as an alternator, cycling and recycling this power through a complex network of energy cells. The heat of this world jump started a self-sustaining system across the entire planet, provided someone was around to maintain it.  

Safeharbor steel

The metal used to build this city is an alloy we have failed to reproduce. We have no idea how they made it. We know it involves tungsten, chromium, titanium, and of course iron, but how they managed to create a city that is its own power grid baffles our finest minds.   Because all power on Safeharbor is wireless, the buildings carry the power in their very walls, sending it out to any object fitted to receive it. Safeharbor steel will always feature intricate lines, indentations in the metal. These are filled with an insulated resin, the primary substance of a grid chisel.   When heated, the resin melts, unwinding a copper core. The copper lines the interior of the resin, and acts as a conductor for the electrical current. The beam attached to the chisel etches into the steel, fills it, and all one needs to do then is wait for the power.
 

Grid lines

The grid of Safeharbor is connected to a supercomputer capable of managing the power supply to the whole planet. We know where it is, but it's far too deep for us to to get to it. Because of this, we are forced to play by its rules. To do this, we needed to learn its language.   Grid lines can be etched and arranged in a series of ways. A straight line tells the computer where power is meant to travel, but intersecting that line with a vertical line prevents power from moving further. The resin can be removed, altered, and adjusted, giving us complete control over where the power goes and where it doesn't.   This is why grid chisels are important. The three colonies are situated in a ring. Without a ship, you can't get in or out. Without a chisel to reconnect power to one of a thousand doors, and a key to open them, the doors stay sealed. This keeps the dangers of Safeharbor out of our cities.

A limited resource

Grid chisels and Safeharbor steel remain a top priority for researchers. We actively seek a method in recreating them. Grid chisels only have so much resin. While we can easily gather more, doing so locks off sections of the city, taking power away from what could be highly valuable.   The shape and design of a chisel is its most unusual trait. The resin coats copper filaments, and this copper is wound in intricate spirals. Even when removing resin from an established circuit, the chisel always retains the same shape and structure. The copper filaments will join up with the copper in the chisel, spiraling perfectly as the chisel absorbs the resin.   While some form of magnetism is likely, we have yet to figure out how this is accomplished. The result is seemless each and every time.

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Comments

Author's Notes

Info on Wireless power


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Jul 9, 2021 17:37

Very creative entry for a writing tool! The whole power system is amazing. I'm also very impressed at how you're advancing the story through the SC prompts. It still flows smoothly, like it was all planned in advance.

Jul 9, 2021 19:56 by R. Dylon Elder

Thanks so much. I still have to post the sources for research but I love the idea and wireless power a possible future for us too. Blew my mind. So far the prompts have worked out very well. The story itself is planned, and the prompts happen to coincide. Sadly my hands are tied and all I can do is keep writing the story and hope future prompts fit. The rest of the first batch are saved for later in the story. I want to write them in order. Its killing me lol

Jul 9, 2021 20:21 by Starfarer Theta

It sounds like this city would have power so long as the planet was geologically active. As long as the planet was alive the city would be alive. I wonder how ecologically responsible this civilization was?

Jul 9, 2021 20:48 by R. Dylon Elder

Thanks so much. Thats absolutely right. As long as the planet keeps spinning, the city has a source of power. As far as responsibility... I mean, there are massive filters that handle pollution, but they practically gutted the entire planet and strip mined the solar system to make the city a reality... so both yes and no.

Jul 11, 2021 17:16

wow... this is,.. complicated. I'm still not sure what the chisel looks like, or how it works. I am all about upgrading your ship with random alien technology though.   So what exactly makes safeharbor steel so special? It's somewhat unclear in the article above. does it act like a battery?

Jul 11, 2021 17:37 by R. Dylon Elder

Its sturdier and has the power grid embedded into it. That's pretty much the idea. I'll try to make that more clear. I was struggling with how it's supposed to look. I definitely need to revise it.   Thanksncause I was wondering if this wasnt clear enough.   Also yes. Wireless power for the win. Alllll the tech!

Jul 13, 2021 15:31 by Avalon Arcana

A very interesting and cool take on the prompt. Well done :)

You should check out the The 5 Shudake, if you want of course.
Jul 13, 2021 21:54 by R. Dylon Elder

Why thank ya!

Jul 13, 2021 23:49 by Time Bender

This is astounding! How did you come up with this, I wonder? Regardless, this blew me away! I've never thought of anything like this. Great job! :)

Jul 14, 2021 03:57 by R. Dylon Elder

Ooo thanks so much! The idea actually came from the rpg planned for the setting. It has roguelike elements and players may find it strategically important to control the flow of power, and keep certain doors closed vs open. The grid chisle makes it work easily.

Jul 14, 2021 18:05 by Time Bender

That sounds like a cool rpg! And a fascinating way to control the power flow.

Jul 14, 2021 19:24 by R. Dylon Elder

Why thank ya, I'm working on it as we speak and hopefully will have it done relatively soon.

Jul 15, 2021 07:25 by Wendy Vlemings (Rynn19)

I love your setting so much! This whole idea of wireless power is amazing. And it adds so many possibilities. I'm also left with a massive cliffhanger at the end of the prose section. I'll have to read what comes next. By the way, is it intentional that there is no next article at the bottom? I see the previous is linked, so perhaps the next article in line has not been written yet? Anyway, excellent article as always, and I'm baffled how you manage to fit the SC prompts so well into the story!

Author of Ealdwyll, a fantasy world full of mystery.
Jul 15, 2021 19:20 by R. Dylon Elder

Omg I'm sorry lol thanks for pointi g that out. I missed that. The next one is depths of Safeharbor. I'll like it now. Thanks for such high praise. I appreciate it so much. Surprisingly the prompts are open enough to where it lines up perfectly so far.

Aug 5, 2021 16:13 by Dr Emily Vair-Turnbull

Oooo this is such a great take on the prompt. Very interesting.

Emy x
Explore Etrea
Aug 12, 2021 11:31

Great entry for the writing tool and very original :D The idea to have all the walls of the ecumenopolis able to hold electricity and that people can alter it with the chisels is very interesting. It is also a cool detail that they need to get resin out of walls to replenish the grids. Nice read!   Trying to catch up on articles of summercamp now and finally have time to fully read and comment on stuff ^^

Feel free to check my new world Terra Occidentalis if you want to see what I am up to!
Aug 12, 2021 17:51 by R. Dylon Elder

I'm glad you enjoyed it! Take your time my friend. I know the pain. I've been trying to whittle down the notifications all week XD Thank you so much!

Sep 13, 2021 01:19 by Grace Gittel Lewis

Absolutely fascinating, really adds some flavor here. I do like that resin seems to be a limited resource— this would make for some real interesting puzzles in-game...

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