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Abeir

Abeir is the twin planet of Toril. It is located within the same material plane as its sibling world, but Abeir is contained within a pocket dimension that is eternally out of synchrony with Toril. Abeir revolves around the same sun as Toril, but it is seen as a blue colored celestial object.   

Inhabitants

Abeir is inhabited primarily by primordials, dragons, dragonborn, dwarves, genasi, halflings, humans, and a few other races that also inhabited Toril. Elves and other fey creatures were almost unheard of on Abeir, although drow were known to inhabit its Underdark. Abeir was also inhabited by abominations and other aberrant creatures from the Far Realm, most of them are the original inhabitants of Abeir-Toril. These include the ancient aboleths of the Abolethic Sovereignty and other ancient beings from before the Dawn War.  

Magic

Magic manifests differently on Abeir than in Toril, as there is no Weave and no normal ways to contact any gods, as gods were wary about this world. Likewise, Planar magic (or at least planar magic that depended on the Nine Hells), such as that granted to warlocks by a pact, also works differently and is more difficult to use than on Toril. The only magic that works normally on Abeir are effects a creature creates on its own, such as the inherent elemental magic a primordial has in its body or a dragon's breath. Magic items also work normally on Abeir, and Abeiran dragons have been known to scavenge primordial corpses in order to create powerful artifacts from their remains, such as the Breath of Petron.   Psionics were also a type of magic that could be used on this world, however this kind of magic seemed to be as uncommon on Abeir as it was on Toril. This was more to lack of knowledge and teaching than an inability to function.   Creating artificial portals to Abeir is nearly impossible, but a few natural portals connected Abeir and Toril. These portals are difficult to access and almost always are one-way.

History

To end the catastrophic war that is known to scholars as The Dawn War, Ao, the overgod of Abeir-Toril, sundered the world in two. Each of these halves was given to a side of the war to create peace. The primordials were granted the realm of Abeir, while the gods were given Toril. Ao then separated the two worlds and made travel between them nigh impossible. After Ao sundered the world of Abeir-Toril, splitting it into the two twin planets, Abeir and Toril, he gave Abeir to the few primordials who survived the Dawn War to rule. Those primordials were tired of war and were unable to overcome their dragon steeds when those rebelled against them, starting the conflict known as the War of Fang and Talon. After the war the few primordials who survived retreated into hiding and fell silent, and only a handful of dragon lords survived. Not long after, a mighty dragon called Gorloun founded the first dragon empire, and soon rival draconic realms sprang up thereafter, and the long Rule of Dragons began. In the lands of the eastern continent Shyr, the despotic primordial Karshimis also created his own nation.   These nations quarreled each other for ages, but draconic rule remained nearly unchallenged until the Blue Breath of Change, when both worlds merged for a certain time. Laerakond and other regions of Abeir were transported to Toril, and the fate of the remaining nations on the world of Abeir became a mystery to Faerûnian sages.

Geography

Abeir had steel-colored sky due to the arambar, the residual energy left by the death of the primordial of the same name. The only known continents of Abeir were Shyr and Laerakond (at least before it was transferred to Toril). For a time, Maztica was also part of this world. Like Toril, it also contained an Underdark that hid the most foul creatures of the world. The original kingdom of the Abolethic Sovereignty was also located on Abeir.
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Planet

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