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Tel Morrhin

Tel Morrhin is a sprawling coastal city built by dwarves on a natural harbor at the edge of the ocean. The city is protected from storms by a natural rock formation that forms a crescent shape around the harbor. The entrance to the harbor is guarded by two large stone towers that were carved out of the cliffs by skilled dwarven stonemasons.   The city is built in layers, with the wealthier and more powerful dwarven families living closer to the center of the city, while the poorer dwarves and other races live in the outer districts. The main streets are lined with shops selling goods that have been imported from distant lands, including exotic spices, fine silks, and rare gems.   The city is also known for its impressive seafaring vessels, which are constructed by the dwarves using a combination of wood, metal, and magic. The ships are fitted with the latest navigational equipment and weapons, making them formidable opponents to any who would dare attack Tel Morrhin.   The heart of the city is dominated by a large palace, where the ruler of Tel Morrhin, the dwarf king, holds court. The palace is surrounded by lush gardens and fountains, and is said to contain some of the most valuable treasures in all the land.   At the center of the city lies a large statue of Moradin , the dwarven god of creation, which glows with a magical light that illuminates the entire city. The dwarves believe that this statue is a symbol of their connection to the divine, and they take great pride in maintaining its beauty and power.
Economy: Complex
Wealth: Extreme
Leadership: Dwarven Kingdom
Purpose: Cultural Center
Type
Capital

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