Highly advanced technocrats in the high south, ambitious magocracies and old kingdoms in the middle, nearly forgotten gods far down north, and a monastic order of mages at either ends of the world that seeks to maintain the peace. But who would have thought that none of these would start the next great war?
Aqualon is the world featured in the novel "Aqualon, Rise of the Broken", written by me, Koray Birenheide.
Publication status of "Aqualon, Rise of the Broken": Up to chapter 11. (238 pages)
In a world of strange design, a cold, brittle peace keeps the three great powers of old away from each other's throat. They are the great mages of the Middle Lands, the Old Gods, and the twin cities of the High Technocrats, and every one of them believes themselves to be the dominant force of the world.
Created and destroyed in an endless cycle of rebirth, Aqualon is a world made by a great clockwork that exists beyond the fabric of reality - and due to a force opposed to that clockwork corrupting the hearts of men, this iteration of the planet stands on the verge of collapse.
The old divide between the three great powers, a relic of the wars of ages past, may yet lead to the downfall of the human race and perhaps even the destruction of the great clockwork itself.
This is BY FAR one of the most in depth, well written [...] articles I have ever seen on World Anvil!
This was such an enjoyable read! I feel like I have a complete understanding of her motives, personality, and choices that she has made. The details tying her involvement in your world were extremely well woven throughout this whole article.[...]
is this done just with CSS?! Please tell me you haven't managed to do a JS injection
I absolutely love the editing of the images in this entire article and how they were made to look like this was an entire chapter in an encyclopedia. This is incredibly detailed and leaves no questions to be asked, and I am honestly so pleased with how it's written with so much care.
Aqualon Fact of the Day #29 (2nd of March 2018) (Read all AFoDs on Aqualon's Discord Server!)
Ever since the Age of Heroes, even before the family expatriated themselves from the Yamato Kingdom to join the United Ocean Belt Technocracy (UOBT) (formerly the Maritime Technocracy of Guantil-ya), the Greenhorns, formerly known as Ryoku'u have been famous for their war horns. The horn of a Greenhorn was fitted with a wide, soft rim and worn as a hat, the horn part painted in bright green. When a Greenhorn blew his horn, a terrible magic was unleashed, and the horn blast could be heard anywhere on the world, no matter the distance, and moths would heed the call and stand at the horn blower's command. The phrase "the war horn blows green" was coined during the great war, and for the Nordmen the sound became a great source of fear during that time.
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On a tiny island in the Corsic Ocean named Graanshoof all is not well.
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This sizable portion of the Great Land lies on the southern hemisphere of Aqualon, fairly, but not quite centered between the Eastern Walls of Weltenend and the Western Walls of Weltenend. To the east lies the Yamato Kingdom, to the west not much save for the great city of Altonar. To the South lie the Saltplains, the Yellow Sands, and the Red Sands, to the North lie parts of the High North.
To the five corners of the land lie the cities of Arda, Aerialis, Aquaris, Lumina Aka and Fulgrath. Smack in the middle between them stands the Tower of Five, where the Keepers of the Elements rule over and protect the Middle Lands and whatever lands that have sworn fealty to them. Each one of the five Keepers is responsible for one of the cities, though depending on who is Keeper at the moment, the form of government in the cities may change or even differ entirely from one another.
In the year 320 AID, the people that lived around Mount Tarkaal and the Charwoods obtained the gift of flame from the Angel Saxons, who traded the secrets of magic with them throughout the century in exchange for them erecting Angel Stones within the borders of their far-away lands.
The men of Mount Tarkaal and the Charwoods, then subjects of the margrave of the West, Jeremiah Byren, constructed a great wooden gate near the Charwoods to represent the Angel Stones built during the tradings with the Angel Saxons, who were revered at the time for their prowess in battle and skill with magic. The gate was built some leagues away from Lichterland, the hamlet of the castle of House Byren, and in front of it, they kept the first flame given to them by the Angel Saxons burning with magic alone.
With the art they had acquired, they vowed to keep this flame burning for all eternity, and in time, it was enshrined in a great glass sphere, having fire mages tend to it day and night. A shrine village began to grow around the gate, which together with the sphere was named the "Bonfire Shrine". The village grew and became the West's hub for magic, where new fire mages were trained, originally to keep the flame and the secrets of the order alive.
However, it became more and more common for shrine maidens and priests to leave their service after a few years and take up lucrative jobs as fire mages for the margrave of the West. This, of course, was seen as very dishonorable and an affront to the order by their peers. Though, once in the service of Lord Byren, they would usually become quite famed and wealthy quickly, serving as the most distinguished of knights and often being compensated for their services with tracts of land.
The shrine is situated close to the northern tip of the Charwoods and a great road joins directly into the Vastroad to the north. A smaller road also connects to the Vastroad in the west.
The city center of Arealis contains the Royal City in its middle, the Flathedge and Gram Special Wards to its east, and even further east the Guild Wards, to its north the Old and New Market, to its North-West the Gravensburg Special Ward, to its West the Flügelwind Special Ward, and to its South the Severlin Special Ward.
The City was constructed around the Rickard Leeuw Magistorium and the ancestral halls of the Van Haag-Taira family and lies on the eastern-most corner of the Middle Lands, just to the east of Lake Ripploch.
This world map shows the basic layout of Aqualon, most of its parts bleached out to indicate it has not been completed yet. As more and more detailed maps of the nations and locations of Aqualon become available, this grand world map will also become more and more filled out! For now it should help you see the geographic relations of some of the places described in this setting.