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Aqualon

The year is 1706 GE.

Created by

A strange planet, forged out of nine floating shard worlds 7926 years ago by a powerful magus known only as the Faceless Worldshaper now travels calmly around the sun, tick tock. Once, he united the men of Midgard and Swartalbaheim against the Albenmannen, Jötunmen, and the Old Gods, beating them into submission and remaking their realms into this world.

They call it Aqualon; such has been its name, no matter how many times the Great Clockwork that runs behind all things has destroyed and then cast it into new and strange forms.

 

Today, seventeen centuries since the Great War of the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, that rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. These are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?


“Stories and Reviews” - The Aqualon Blog #3 (17.Jun.2018)
Generic article | Jun 17, 2018
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Aqualon is the world featured in the novel "Aqualon, Rise of the Broken", written by me, Koray Birenheide.
Publication status of "Aqualon, Rise of the Broken": Up to chapter 17. (393 pages)

The Gates of Aqualon Magazine


Aqualon, Rise of the Broken
Prose | May 10, 2018

Read the Novel, now on World Anvil! (New chapters every Saturday)

This is BY FAR one of the most in depth, well written [...] articles I have ever seen on World Anvil!
— Gerrit Dodd
This was such an enjoyable read! I feel like I have a complete understanding of her motives, personality, and choices that she has made. The details tying her involvement in your world were extremely well woven throughout this whole article.[...]
— Sai

is this done just with CSS?! Please tell me you haven't managed to do a JS injection
— Dimitris Havlidis
I absolutely love the editing of the images in this entire article and how they were made to look like this was an entire chapter in an encyclopedia. This is incredibly detailed and leaves no questions to be asked, and I am honestly so pleased with how it's written with so much care.
— AmevelloBlue


Check out this Random Aqualon Fact!


Reload this page for a new random fact.
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— From the Aqualon Discord Server. Refresh this page to get a different random fact!

The Everett Consortium
Generic article | May 18, 2018

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The Animancer

FATE

On a tiny island in the Corsic Ocean named Graanshoof all is not well.

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Maps

  • The World of Aqualon
  • The World of Aqualon

    This world map shows the basic layout of Aqualon, most of its parts bleached out to indicate it has not been completed yet. As more and more detailed maps of the nations and locations of Aqualon become available, this grand world map will also become more and more filled out! For now it should help you see the geographic relations of some of the places described in this setting.
    Color Key for Pins
    Green - Large nation, island chain, or region
    Orange - Sub-nation or smaller island
    Blue - Capital city
    Purple - Culturally significant landmark
    Grey - Politically or economically significant landmark

  • The Middle Lands

    This sizable portion of the Great Land lies on the southern hemisphere of Aqualon, fairly, but not quite centered between the Eastern Walls of Weltenend and the Western Walls of Weltenend. To the east lies the Yamato Kingdom, to the west not much save for the great city of Altonar. To the South lie the Saltplains, the Yellow Sands, and the Red Sands, to the North lie parts of the High North.   To the five corners of the land lie the cities of Arda, Aerialis, Aquaris, Lumina Aka and Fulgrath. Smack in the middle between them stands the Tower of Five, where the Keepers of the Elements rule over and protect the Middle Lands and whatever lands that have sworn fealty to them. Each one of the five Keepers is responsible for one of the cities, though depending on who is Keeper at the moment, the form of government in the cities may change or even differ entirely from one another.

  • Central Aerialis

    The city center of Arealis contains the Royal City in its middle, the Flathedge and Gram Special Wards to its east, and even further east the Guild Wards, to its north the Old and New Market, to its North-West the Gravensburg Special Ward, to its West the Flügelwind Special Ward, and to its South the Severlin Special Ward.   The City was constructed around the Rickard Leeuw Magistorium and the ancestral halls of the Van Haag-Taira family and lies on the eastern-most corner of the Middle Lands, just to the east of Lake Ripploch.

  • The Island of Graanshoof

    Graanshoof is the smallest island located at the northernmost tip of the Hooper Chain, which used to be a part of the Maritime Stratocracy of Guantil-ya and its later forms until the Age of Gears and Elements. Because it lies barely above sea-level and often subject to storms, its inhabitants had to build dykes around its shores and many modern dyke building techniques originated here.

  • Jamphel Yeshe

    The Yamato tribes were the first to realize that there was a vast ocean beyond the Iron Belt. When they mapped the island of Jamphel Yeshe in 143 AID by circumnavigating it, they called it Kujirajima, 'Whale Island', due to its likeness to a whale's head. People still sometimes use that name to illustrate it as a place that swallows people whole and then slowly and painfully digests them.
     
    The Five Sages traveled the Great Land for many centuries until valiant explorers crossed the Iron Belt and found there a great ocean to the south. They left their peoples and joined in silent meditation on the First Island, and they built a monastery where they taught those who came to hear their wisdom, calling it Jamphel Yeshe.