A strange planet, forged out of nine floating shard worlds 7926 years ago by a powerful magus known only as the Faceless Worldshaper now travels calmly around the sun, tick tock. Once, he united the men of Midgard and Swartalbaheim against the Albenmannen, Jötunmen, and the Old Gods, beating them into submission and remaking their realms into this world.

They call it Aqualon; such has been its name, no matter how many times the Great Clockwork that runs behind all things has destroyed and then cast it into new and strange forms.

Today, seventeen centuries since the Great War of the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, that rings the planet around its equator.

And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. These are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.

But who would have thought that none of these would start the next great war?

Aqualon is the world featured in the novel "Aqualon, Rise of the Broken", written by me, Koray Birenheide.

Publication status of "Aqualon, Rise of the Broken": Up to chapter 13. (303 pages)

Aqualon, Rise of the Broken

| May 10, 2018

Read the Novel, now on World Anvil! (New chapters every Saturday)

In a world of strange design, a cold, brittle peace keeps the three great powers of old away from each other's throat. They are the great mages of the Middle Lands, the Old Gods, and the twin cities of the High Technocrats, and every one of them believes themselves to be the dominant force of the world.

Created and destroyed in an endless cycle of rebirth, Aqualon is a world made by a great clockwork that exists beyond the fabric of reality - and due to a force opposed to that clockwork corrupting the hearts of men, this iteration of the planet stands on the verge of collapse.

The old divide between the three great powers, a relic of the wars of ages past, may yet lead to the downfall of the human race and perhaps even the destruction of the great clockwork itself.

This is BY FAR one of the most in depth, well written [...] articles I have ever seen on World Anvil!
— Gerrit Dodd

This was such an enjoyable read! I feel like I have a complete understanding of her motives, personality, and choices that she has made. The details tying her involvement in your world were extremely well woven throughout this whole article.[...]
— Sai

is this done just with CSS?! Please tell me you haven't managed to do a JS injection
— Dimitris Havlidis

I absolutely love the editing of the images in this entire article and how they were made to look like this was an entire chapter in an encyclopedia. This is incredibly detailed and leaves no questions to be asked, and I am honestly so pleased with how it's written with so much care.
— AmevelloBlue

Aqualon Fact of the Day #96 (9th of May 2018)

After the Declaration of Existential Independence between 22 and 25 GE, during which Borealis prepared to and then jumped away to the South Pole to forever isolate itself from the world and become a technocratic mega-utopia, the Corsic Ocean was left with a power vacuum that threatened to collapse it. The main actors taking charge across the Seventeen Yonder Islands were the Church of Pure Souls, the reemerging Great Pirate Houses, the cursed land Jamphel Yeshe, and a little bit later the newly formed Hank & Jordan & Tenzer Corporation, which expanded the weakened Hank & Jordan's Cooper and Shipwright Guild into a booming business of mages for hire, which would escort trade ships and liners through the Corsic Ocean, which was now pirate-infested. These mages are still operating today as HJT has grown to a powerful entity within the Seventeen Yonder Islands, and they are generally referred to as "Ferries" due to their occupation of ferrying people safely across the ocean.

Read all AFoDs on Aqualon's Discord Server!

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The Week of Facts!

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| May 20, 2018

There are now over 100 daily Aqualon Facts on our discord! In celebration, Discord members could request special facts for one week, which are now published in this article!

The Everett Consortium

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| May 18, 2018

If you like this world, why not check out these amazing partner worlds?

Created by

Koray Birenheide @IsaNite


Table of Contents

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Magus Academies

A total of seven Magus Academies exist on Aqualon, and though the two located on the Ocean Belt wield considerable power and prestige among the many islands there, they are barely known in the Great Land and are looked down upon by the five Magus Academies of the Middle Lands.

The Magus Academies of the Middle Lands

Each Magus Academy in the Middle Lands is attached to one of the five great cities of the Middle Lands.

The Spire of Rahn

The Spire of Rahn is thought of as one of most beautiful buildings of the Great Land, if not the most beautiful one. It reaches 252 meters into the sky and is pure white with wavy, spiraling designs winding up to its tip and water ever flowing down its sides into Lake Rahn in Aquaris. Here water magic is taught to the students of the academy, and the base liquid for spell ink is crafted in its secret alchemy laboratories. Save for the Faculty of General Scholastics, all faculties of the academy are geared towards research and education in magic.

The Bonfire Shrine

In a great glass sphere layed half inside a mound of soft earth is the Eternal Flame of Lumina Aka, maintained constantly by the mages of the Bonfire Shrine. This is a sacred order, dedicated by virtue of tradition to keep the flame alive by educating new generations on the secrets of fire magic. Because fire magic was used to such terrible effect in the past that it actually caused the Brotherhood of the Null to be founded in response to an event related to its misuse, there is a great emphasis on control and inner balance in the curriculum of this academy. However, some educators of the other Magus Academies of the Middle Lands look down on the Bonfire Shrine due to its esoteric tendencies. It is notable that the Charwoods owe their name to the order: The charcoal burners of Lumina Aka are all former initates that have turned their craft into an iconic business, providing one of the city's main exports.

The Grand Academy of Fulgrath

The Grand Academy of Fulgrath is unusual among the Academies of the Middle Lands in that it teaches lightning magic only as one of many faculties and is renowned for the Faculty of Weather Science it houses, which is second only to the Shunkashûtô Institute of the Yamato Kingdom. Maintaining an unusual trade arrangement with the technocrats of Miyako Fluxum, they have procured, tested, and implemented several powerful machines that were created to be operated by lightning magic. There is a certain degree of internal difference in opinion within the other Magus Academies of the Middle Lands regarding the Grand Academy of Fulgrtath's dealings with technocrats, as there is still quite a bit of enmity between these and the mages. The diligent pursuit of knowledge, however, is perceived as laudible by many, hence the dissension.

The Gladering University of the Arcane

This Magus Academy is located in the city of Arda and teaches earth magic alongside several other academic subjects. Just like the Grand Academy of Fulgrath and to some extent the Rickard Leeuw Magistorium, the Gladering University of the Arcane has more than two sizable faculties not directly related to the practice of magic. Glades have an architectural significance in the city of Arda, and while it was initially just called "Glade Ring" when it was still a small school for magic, the words melded together after a transcription error and the institute is actually pronounced "Glah-de-ring" and often referred to as just that by its students.

The Rickard Leeuw Magistorium

The old donjon of Aerialis is the central building of the royal city and also the main building of the Rickard Leeuw Magistorium, founded by Rickard Leeuw during the later days of the Age of Heroes. The Magistorium puts unusually high stock in the fields of logic and mathematics, which are taught at several other Magus Academies but take up a sizable portion of the students' basic education here. However, much of what is learned is actually put to use in the studies of wind magic and beyond, where the Magistorium performs groundbreaking research in the field of clockwork magic that cannot be matched by the more conservative Gladering University of the Arcane, the esoteric Bonfire Shrine, the artistic and philosophical Spire of Rahn, or even the Grand Academy of Fulgrath, which focuses more on practical applications of lightning magic and mundane sciences.

The Magus Academies of the Ocean Belt

The Monastery of Five Paths

In olden days, during the first age, when men began to settle in the four corners of the Great Land, and the Seventeen Yonder Islands, there were five sages who held supreme wisdom and enlightenment. They came from the ur-folk, who had inherited great cultures from the civilization that was before the first age when the world was still split into nine realms.
— Rei of the Null

Located on Nyingma, one of the Seventeen Yonder Islands that lies within the boundaries of the Corsic Ocean, the monastery was founded by the pupil of one of the five sages, who desired to atone for the horrible end of Jamphel Yeshe, now fallen to depravity, now beyond his or anyone's help or forgiveness. Holding the teachings of his masters high, he saw all elements as pathways to enlightenment and keys to the inner sanctum of the soul, and to this date, all five kinds of elemental magic are taught here. The students attune themselves to one element after the other, term by term, until they are so opened up to their wavelengths in their final term that they can attune to a different element in little more than a full day. For this, even the Magus Academies of the Middle Lands take reluctant note of this hall of learning. Nevertheless, they feel that the practise of spiritual texts as a main focus of study is, while necessary to some extent, something to be done during private studies, not as a core aspect of the curriculum, so there is some contention towards the monastery.

Ka Hale Akamai

The learning hall of Ka Hale Akamai is located on the small island of Ainan on the Ocean Belt in a relatively warm and mild region. This means they have little need for fire and earth magic, and they teach only water, wind, and lightning magic in order to bring the students closer to the soul of the sea, the wind, and the sky, teaching that knowing their souls is to know peace. As an institute of learning, they are fairly laid back, mostly focusing on living simple lives and having less complex arcane secrets than the other recognized Magus Academies. However, by conveying strong instinctive knowledge of the nature of existence, students of Ka Hale Akamai are often closer to the great clockwork than the more scholastically inclined Magus Academies of the Middle Lands.

Education, Magic

Magus / Mages


Also see
The Codex Riccardium

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Article template
Magic on Aqualon
Creation Date
16 Jan, 2018
Last Update
21 May, 2018


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