A strange planet, forged out of nine floating shard worlds 7926 years ago by a powerful magus known only as the Faceless Worldshaper now travels calmly around the sun, tick tock. Once, he united the men of Midgard and Swartalbaheim against the Albenmannen, Jötunmen, and the Old Gods, beating them into submission and remaking their realms into this world. They call it Aqualon; such has been its name, no matter how many times the Great Clockwork that runs behind all things has destroyed and then cast it into new and strange forms. Today, seventeen centuries since the Great War of the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, that rings the planet around its equator. And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. These are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge. But who would have thought that none of these would start the next great war? What is Aqualon
Aqualon is the world featured in my novel "Aqualon, Rise of the Broken"Publication status of "Aqualon, Rise of the Broken": Up to chapter 19.2. (444 pages)
Read the Novel, now on World Anvil! (New chapters every Saturday)
A strange planet, forged out of nine floating shard worlds 7926 years ago by a powerful magus known only as the Faceless Worldshaper now travels calmly around the sun, tick tock. Once, he united the men of Midgard and Swartalbaheim against the Albenmannen, Jötunmen, and the Old Gods, beating them into submission and remaking their realms into this world.
They call it Aqualon; such has been its name, no matter how many times the Great Clockwork that runs behind all things has destroyed and then cast it into new and strange forms.
Today, seventeen centuries since the Great War of the Age of Heroes, when the Old Gods rose up once more in vain, the world has become prosperous: powerful magocracies in the Middle Lands are going through a magical industrial revolution and rich tapestries of cultures flourish in the Yamato Mountain Range and the Seventeen Yonder Islands. These lie in the Corsic Ocean of the Ocean Belt beyond the 150 kilometer band of iron, the Iron Belt, that rings the planet around its equator.
And isolated from the rest: two technocracies so far beyond them that they could be thought to live in a world of their own. These are divided by their opposing views on integrating magic and technology, yet united in their quest for knowledge.
But who would have thought that none of these would start the next great war?
Read about my visit of a wonderful exhibition of photographs made by Japanese protest artists.
This time I talk about the Gates of Aqualon TV stream and my thoughts on my experiences with the World Building Community in these past weeks.
The second blog entry, showcasing the newest two articles on this world page!
The first issue of the Gates of Aqualon Magazine! Exclusive side stories, a map, assorted facts, and more.
The second issue of the Gates of Aqualon Magazine! An exclusive extra story, chapters, assorted facts, a map, and hillarious pronunciation mistakes during chapter editing.
The fourth issue of the Gates of Aqualon Magazine! This is a full stand-alone adventure module designed for the Fate Core tabletop system! Almost 50 pages of material for fun evenings with your friends, use out-of-the-box characters or make your own! ^-^
This is BY FAR one of the most in depth, well written [...] articles I have ever seen on World Anvil!
This was such an enjoyable read! I feel like I have a complete understanding of her motives, personality, and choices that she has made. The details tying her involvement in your world were extremely well woven throughout this whole article.[...]
I absolutely love the editing of the images in this entire article and how they were made to look like this was an entire chapter in an encyclopedia. This is incredibly detailed and leaves no questions to be asked, and I am honestly so pleased with how it's written with so much care.
is this done just with CSS?! Please tell me you haven't managed to do a JS injection
Dayumn, the more I look at this page the more I wanna read into your world! The whole setup and the article itself are really cool and immersive!
Become part of the Aqualon Builders Guild! Support this world, participate in Writing challenges, and earn awesome rewards!
These people have aprticipated in special Aqualon challenges and won cool prizes!
Early access to new chapters on the homepage!
Get your own address in any mapped out village, town, or city of Aqualon, visible on the map on World Anvil!
Behind-the-scenes sneak-peeks into in-progress articles, maps, and projects.
All "People of the Land" rewards.
Free digital access to all the "Gates of Aqualon Magazine" issues (as pdf files) one month before the public. Get new chapters, exclusive short stories, and other goodies!
Access to the "Middle Lands" and "Great Land" discord categories.
Access to "The Curling Unagi" voice channel on Discord, let's talk and be merry!
Your name will be mentioned on the website and World Anvil page, thank you very much!
All ''Magus of the Academy'' rewards.
Eligible for merchandise raffles on the weekly "Gates of Aqualon TV" live-stream.*
Shout-out on the weekly live-stream.
Eligible for the "Worlds and Words of Interest" segment of the weekly live-stream. (Where I showcase worlds, poetry, writing, and artwork).
World Anvil subscriber slot for Aqualon; get access to article secrets and early access to articles (10/10 slots are currently available, higher tiers can snag these slots too.)*raffles will be limited to digital content until at least 5 "Brother/Sister of the Null" tier or higher contributors are available.
All "Magus of the Academy" rewards.
Access to the "Miyako Fluxum, the moving City" category on Discord.
Get a beautifully printed deed to a house or piece of land on Aqualon and a marker to your new property on one of Aqualon's interactive maps!
Participate in character polls and World Anvil polls and actively influence the book and World Aanvil page!
Get download links for the music of Aqualon, composed by yours truly.
All "Technocrats of Miyako Fluxum" rewards.
Access to the "Realm of Angel Saxons" category on Discord. Read new poetry and songs and other material as soon as it becomes available.
Share your own poetry, songs, music and artwork on Discord.
Get a chance of having your work published in the "Gates of Aqualon Magazine".
You will be prominently mentioned on the website and World Anvil page.
All "Winged Hammer Guild" rewards.
I will send you a physical copy of the newest "Gates of Aqualon Magazine" issue, if you want one ^-^
You may participate in a chat RPG on Discord mastered by yours truly.
I will write a short article about your character in Aqualon on the World Anvil page. Be it yourself, your chat RPG character, or an original character you want in my setting. Once I have completed my character design course, I will also create artwork for your character!
Your character may appear in articles, "Gates of Aqualon Magazine" content, and possibly even the novel.
All "Adventurers' Guild" rewards.
This is the loot box tier! Get a monthly loot box with goodies such as t-shirts, mugs, article booklets, tabletop quick-start packs, playing cards, exclusive short stories and poems, and many more things! Links to digital rewards may also be included.
Whenever one of my Aqualon novels is complete, a printed, hard-cover copy will be included in your monthly loot box.
All "The Greenhorn Family" rewards.
You may participate in a monthly video RPG session on Skype or Roll20, set in Aqualon and mastered by me.
Your adventures will be epic and well recorded on the World Anvil page. Perhaps word will even reach the characters of the books.
You may have your name on the website linked to your own site and add a short description or statement, and I will help you design a banner for this purpose, if you do not have your own.
On a tiny island in the Corsic Ocean named Graanshoof all is not well.
4 players • The Campaign is Full
Help build the many cities and monuments of Aqualon and become a part of the world's history!
5 players • Looking for Players
This world map shows the basic layout of Aqualon, most of its parts bleached out to indicate it has not been completed yet. As more and more detailed maps of the nations and locations of Aqualon become available, this grand world map will also become more and more filled out!
For now it should help you see the geographic relations of some of the places described in this setting.
Color Key for Pins
Green - Large nation, island chain, or region
Orange - Sub-nation or smaller island
Blue - Capital city
Purple - Culturally significant landmark
Grey - Politically or economically significant landmark
This sizable portion of the Great Land lies on the southern hemisphere of Aqualon, fairly, but not quite centered between the Eastern Walls of Weltenend and the Western Walls of Weltenend. To the east lies the Yamato Kingdom, to the west not much save for the great city of Altonar. To the South lie the Saltplains, the Yellow Sands, and the Red Sands, to the North lie parts of the High North. To the five corners of the land lie the cities of Arda, Aerialis, Aquaris, Lumina Aka and Fulgrath. Smack in the middle between them stands the Tower of Five, where the Keepers of the Elements rule over and protect the Middle Lands and whatever lands that have sworn fealty to them. Each one of the five Keepers is responsible for one of the cities, though depending on who is Keeper at the moment, the form of government in the cities may change or even differ entirely from one another.
The city center of Arealis contains the Royal City in its middle, the Flathedge and Gram Special Wards to its east, and even further east the Guild Wards, to its north the Old and New Market, to its North-West the Gravensburg Special Ward, to its West the Flügelwind Special Ward, and to its South the Severlin Special Ward. The City was constructed around the Rickard Leeuw Magistorium and the ancestral halls of the Van Haag-Taira family and lies on the eastern-most corner of the Middle Lands, just to the east of Lake Ripploch.
Graanshoof is the smallest island located at the northernmost tip of the Hooper Chain, which used to be a part of the Maritime Stratocracy of Guantil-ya and its later forms until the Age of Gears and Elements. Because it lies barely above sea-level and often subject to storms, its inhabitants had to build dykes around its shores and many modern dyke building techniques originated here.
The Yamato tribes were the first to realize that there was a vast ocean beyond the Iron Belt. When they mapped the island of Jamphel Yeshe in 143 AID by circumnavigating it, they called it Kujirajima, 'Whale Island', due to its likeness to a whale's head. People still sometimes use that name to illustrate it as a place that swallows people whole and then slowly and painfully digests them.
The Five Sages traveled the Great Land for many centuries until valiant explorers crossed the Iron Belt and found there a great ocean to the south. They left their peoples and joined in silent meditation on the First Island, and they built a monastery where they taught those who came to hear their wisdom, calling it Jamphel Yeshe.
The Saltplains are one of the most fertile lands of the Great Land, and salty ground water regularly seeps up to enrich the soil and grass with minerals, making it ideal for raising cattle and rich crops. They are ruled by the three Green Baronies, Gosawin, Ortraud, and Dietgard