Along the shores of the Greater Arc Sea stand nine cities, some ancient, some new. The most powerful of these states is Arc, followed by the warlike city of Dran . Mercenaries, bounty hunters, criminals and smugglers flock to the lawless city of Taeor, and scholars, thinkers and sages gravitate towards Harenis and its great library buried under a mountain range. The puritanical city of Skaris mirrors the mystical and mysterious city of Hothis, and all the cities of the Greater Arc Sea depend on the forge city of Wardenhal for their swords, ships and shields. Dancare, more than a tomb than a city, a final resting place for the great lords of the Arclands. Finally, the once mighty city of Gol now exists as little more than a ruin following a tidal wave three centuries ago, a place of memory, loss and magic.