The Three Ages

A note on the ages of the Celestial Realm

    Because of the travels of the Carathene Monk Fra Ordanacke in the years 283 to 292, we now understand far more about the ordering of time and how the Athervannir themselves saw how time operated.   Fra Ordanacke wrote that in his journeys in the Celestial Realm he had learned that the Graces divided time into three distinct ages.   The first age was the Age of Perfection. In this period, the Celestial Realm and Damnation were created and existed as the only two realities in existence, with order and chaos sharply delineated.   Many of the events of the second era, the Hidden Age, were kept secret from mortals, though evidence suggested that it had been a period of titanic conflict which had devastated the Celestial Realm, caused the creation of the Mortal Realm and led to the discovery of both the Red Waste and the Grey Kingdom.    The Hidden Age came to an end with the founding of the first great human civilisations in Hermia in the Mortal Realm and the founding of the Vannic Empire, which was guided by the hand of the Graces.    The third age of the universe is the one that mortals currently experience, and seems to be driven far more by mortal humans, Half Firg, Half Fey, Chorale and Jaraki than by any divine guiding entity; as a result, the Graces see it as the Mortal Age.   Toru Dae: The Age of Perfection Laanus Dae: The Hidden Age Thranus Dae: The Mortal Age

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    The ordering of all things
    Celestial / Cosmic

    Before the existence of time, order, and even the Keeper himself, the vast expanse known as the Astrogon encompassed the swirling mass of matter and energy that we now recognize as the universe. Within this nameless and formless realm, beings of immense power, known as the Astrogon, resided. They were beyond mortal comprehension, capable of both creation and destruction, perpetuating an eternal cycle of order and chaos. The Keeper, a mysterious figure whose true origins remain unknown, embarked on a momentous journey into the heart of the Astrogon. Witnessing the ever-shifting balance of creation and destruction, the Keeper experienced a mixture of repulsion and fascination. While the Astrogon existed outside the confines of time, the Keeper possessed a radiant nimbus of light that intrigued and attracted them, drawing them toward his presence.   Enchanted by the Keeper's luminous aura, certain Astrogon eagerly sought to bask in his radiant warmth and be blessed by his halo. Unbeknownst to them, their desire to partake in the Keeper's light became their ultimate downfall. They pledged their loyalty, believing that the Keeper would create a new realm, the Celestial Realm, where they could dwell and faithfully serve alongside him.   Guided by the visions and wisdom of the Athervannir, seven creatures of immense wisdom and power created by the Keeper, the universe began to take shape according to the Keeper's desires. The Athervannir possessed great insight, their vision serving as a tool for the Keeper to bring order to the chaos of the Astrogon. Together, they molded the Celestial Realm, a realm of pure order and light, from the raw material they found within the Astrogon.   However, concealed from the Astrogon was the Keeper's true intent. In parallel with the creation of the Celestial Realm, the Keeper secretly constructed a second realm known as Damnation, a dark void intended to ensnare those Astrogon who had pledged their fealty. Blinded by their attraction to the Keeper's light, the Astrogon remained oblivious to their imminent descent into Damnation.   Thus, the synthesized timeline entry presents the narrative of the creation of the universe, starting from the nameless and chaotic Astrogon. It encompasses the Keeper's encounter with the Astrogon, their attraction to his radiant light, and the subsequent creation of the Celestial Realm with the guidance of the Athervannir. It also reveals the hidden agenda of the Keeper, constructing Damnation as a trap for those Astrogon who had fallen under his spell.   * The dates here are guesses by the Carathene Order but are almost certainly wrong. In truth, most of what is described here cannot be thought of as existing within the confines of time at all. 

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    Toru Dae - The Beginning of the Age of Perfection
    Celestial / Cosmic

    As the Celestial Realm took shape, guided by the visions and wisdom of the Athervannir, a new age dawned upon the universe. This era, known as Toru Dae, was an age of perfection and harmony that unfolded within the realms of Celestium and Damnation. It marked the beginnings of time itself, though not all beings and places were touched by its influence.   At the heart of the Celestial Realm, the energy that fueled its existence was the Light of the Keeper. This radiant and star-like orb of pure power and consciousness emanated from the thoughts and essence of the Keeper himself. Drawing directly from his being, the Keeper forged the Light of the Keeper as a source of inspiration and boundless energy for the Graces, his final offspring.   During the Age of Perfection, the Light of the Keeper stood as a beacon of incomparable beauty and power, illuminating the Celestial Realm with its celestial radiance. It served as a guiding light, infusing the realms with inspiration and vitality. The Graces, brought forth by the Keeper, revelled in the presence of the Light, drawing upon its energy to embody their virtues and fulfil their purpose.   Within the Celestial Realm, the universe was moulded and ordered into two distinct binary dimensions: Celestium and Damnation. Celestium, representing the embodiment of order, light, and harmony, stood as the realm where celestial beings and creatures thrived. Damnation, on the other hand, symbolized darkness, chaos, and the eternal void, a realm into which the unsuspecting Astrogon were unwittingly ensnared.   While Toru Dae marked the beginning of time, not all corners of existence were affected by its passage. The vastness of the universe remained untouched by the concept of time, existing beyond its boundaries. Some realms and beings remained outside the grasp of time's influence, dwelling in eternal realms and traversing paths that lay beyond the constraints of temporal progression.   Thus, in the Age of Perfection and the advent of Toru Dae, the Light of the Keeper emerged as the radiant core of the Celestial Realm, a source of inspiration and energy for the Graces. It marked the birth of time and the ordering of the universe into the binary dimensions of Celestium and Damnation, while acknowledging that not all realms and beings were subject to the passage of time.

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    The Time of Damophereon
    Celestial / Cosmic

    In the wake of the creation of the Celestial Realm and the birth of the Graces, era began known as the Age of Damophereon. During this era, the Athervannir, the Keeper's next creations, played a pivotal role in safeguarding and controlling the universe that had been meticulously crafted by the Lotharvannir, the skilled craftsmen and smiths of the Keeper.   Comprising seven extraordinary beings of unparalleled power, the Athervannir were Damophereon, Tharaxes, Charradar, Ulthereus, Anavaar, Horander, Gaelethus, and Kraas. These high Graces possessed the ability to perceive and traverse the vast expanse of the universe, utilizing their all-powerful gaze to shape matter and influence the course of time itself.   The Keeper discovered that the realm of Damnation, despite his best efforts, did not conform entirely to his intended design. A disquieting realization settled upon him as the dark, infernal roots of Damnation began to spread, encroaching upon the borders of the Celestial Realm. Its corrupting influence posed a threat to the delicate balance that had been established.   In response to this dire situation, the Athervannir dedicated themselves to the service of the Keeper. Drawing upon their boundless power, they valiantly pushed back the encroaching corruption of Damnation, employing their gaze to mend the fabric of reality and force back the growing tendrils of darkness. Their unwavering loyalty and mastery over the forces of the universe allowed them to serve as stalwart defenders of the Celestial Realm.   Meanwhile, the Lotharvannir, the Keeper's skilled craftsmen and smiths, continued their work in constructing and maintaining the worlds within the Celestial Realm. These gifted artisans understood the mind of their master intimately, bringing his dreams to life through their craftsmanship. Their creations stood as testaments to their devotion and played a vital role in the intricate tapestry of the universe.   Thus, during the Age of Damophereon, the Athervannir arose as the defenders of the Celestial Realm, utilizing their immense powers to hold back the relentless growth of Damnation. In conjunction, the Lotharvannir, as the Keeper's trusted artisans, played an essential part in constructing and upholding the worlds that formed the foundation of the ordered universe.   As the borders of Damnation continued to expand, sending forth black fiery tendrils through the ethereal void that separated the realms, reaching inexorably toward the Celestial Realm. Fearing contamination and seeking to safeguard his kingdom, the Keeper devised a formidable defense mechanism—a vast ring-shaped ocean known as the Oatraedin Sea. Submerged within its depths lay Nemaesus, an imposing torc crafted from metal and stone. Infused with the power to repel the encroaching Legion of Damnation, Nemaesus imbued the waters of the Oatraedin with its protective force.   To fortify the Oatraedin Sea and stand vigilant against the ever-pressing threat, the Lotharvannir, under the guidance of the Keeper, erected towering fortresses within the waves. Initially, these fortresses were garrisoned by the sentinel warriors of the Athervannir, led by Damophereon.

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    The Coming of the Tralanvannir
    Celestial / Cosmic

    Amidst the fervent battles against the encroaching corruption of Damnation, an unforeseen event unfolded, catching both the Keeper and his loyal servants, the Athervannir, off guard. As the Athervannir spoke in their celestial language, known as Ur-Vannic, a miraculous occurrence took place—the birth of a new form of life: the Tralanvannir.    This unexpected creation struck the Keeper with shock and fear, for these beings were not of his design. It shattered his perception of his own omnipotence and led him to a startling revelation. In the wake of the Tralanvannir's emergence, the Keeper surmised that there must have been an essence of the chaotic universe within the Athervannir themselves, and by extension, within him. Fueled by his newfound anger and a sense of failure, the Keeper punished the Athervannir, viewing their creation as a result of their supposed shortcomings. However, each of the seven Graces among the Athervannir understood a profound truth—the Keeper himself was imperfect and unable to fully manage the universe as he had hoped.   Further exploration into the nature of the Tralanvannir revealed that they possessed the capacity for irrational passions and flaws, aspects the Keeper deeply despised. These new beings could experience emotions such as love, hate, fear, and dreams in equal measure. It was at this juncture that the Keeper committed his first act of deception.   Realizing the sheer number of Tralanvannir emerging from the mists of creation at the edges of the Celestial Realm, the Keeper recognized the necessity of exerting control over them. Despite their imperfections, he saw the potential usefulness of these beings in the grand scheme of things. Thus, he chose to fabricate a lie, announcing himself as their creator, their father. The Tralanvannir, perceiving the Keeper as their progenitor, rejoiced in the light that emanated from him.   Unexpectedly, the Keeper found himself reigning over a multitude of entities, far more than he had initially anticipated.   With his role evolving from the mere architect of the universe to a monarch of the Celestial Realm, the Keeper reveled in the adoration bestowed upon him by the Tralanvannir. Their passions and emotions stirred within him a terrible weakness—vanity.   Among the Tralanvannir, the Keeper assigned leaders from the more powerful creations of the Athervannir. The Tralanvannir were organized into a hierarchy, divided into three castes:     The Nara: These warriors believed they were being prepared for a final confrontation against Damnation, eagerly awaiting the day when they would be sent forth. In truth, the Nara were being trained to brutally suppress their fellow Tralanvannir, should such an action ever become necessary.   The Ula: Tasked with controlling and manipulating the magical weave that bound the universe together, some Ula began to realize that certain aspects of the weave eluded even the Keeper's control, raising questions about the true nature of their existence.   The Thori: The smallest group among the Tralanvannir, the Thori served as messengers, acting as the conduit through which the Keeper communicated with the Legion of Damnation.   Thus, with the advent of the Tralanvannir, the intricate dynamics within the Celestial Realm shifted. The Keeper's deception led to his ascent as their proclaimed creator, while the Tralanvannir, each caste serving a distinct purpose, navigated their existence under the gaze of their enigmatic ruler.

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    The Keeper's Deception Unveiled and the Storming of Asavaa Tao
    Celestial / Cosmic

    As the Age of Perfection unfolded, the Keeper found himself confronted with an unexpected dilemma. Along the very edges of the Celestial Realm, new forms of life emerged spontaneously—a result of the Athervannir's universe-spanning vision. These beings, known as the Tralanvannir, seemed to arise from chaos itself, contrary to the Keeper's plans for a meticulously ordered universe. Deeply threatened by their existence, the Keeper resolved to deceive the Tralanvannir, claiming himself as their creator and presenting them as his children.   The Athervannir, although aware of the Keeper's deceit, were powerless to challenge or criticize their master. The burden of upholding the deception took its toll, corrupting and distorting their once pure and ordered minds. Madness gripped the seven Graces, driven by the strain of preserving the Keeper's lie.   The Tralanvannir, flocking to the light of their supposed celestial father, remained unaware of the truth that lay veiled behind the Keeper's words. Within the Keeper's heart, doubt still lingered, fearful of the day when one of the Tralanvannir might uncover the deception. In response to this fear, the Keeper created enforcers known as the Shuravai. These beings, identical to the Tralanvannir, covertly lived among them, listening for any hint of doubt or dissent. When such challenges inevitably arose, the Shuravai carried out their assigned duty, eliminating those who questioned the story woven by the Keeper.   As the number of disappeared or slain Tralanvannir grew, a sense of dread spread among their ranks. Fearing that Celestium itself had been compromised, some of the warrior Graces who manned the mighty Banthakh fortresses returned home to the Celestial Realm. They believed it was their duty to protect their brethren from the hidden threat that lurked within their midst. Meanwhile, the Athervannir engaged in impassioned debates, torn between revealing the truth of the Iskravannir and exposing the presence of the Shuravai. They understood that such revelations would inevitably lead to an open war with the Keeper, risking celestial anarchy. The path of living under a tyrant's rule was equally unthinkable, leaving the Athervannir teetering on the precipice of rebellion.   Amidst the turmoil, Y'Thaladican, a Tralanvannir warrior and one of the great captains of the Dread Watch, sensed that there was more to the deaths of his comrades. Convening a council at his domain of Malakhand, known as the Council of Thaladican, he revealed to the assembled Tralanvannir and Ovrathe the truth of the Shuravai. In a dramatic display, Skythar, the cunning Iskravannir, slew one of their own, showcasing the metallic blood that flowed from the wound as evidence of the Keeper's deception. This revelation served as their rallying cry for war against their master.   Simultaneously, the forces of Damnation besieged the Banthakh fortresses, sensing the Keeper's vulnerability. One of the fortresses, Apraxasus, stood on the verge of falling. Meanwhile, the Lotharvannir, growing increasingly suspicious and resentful of the Keeper, embarked on creating new worlds and realities, hoping to conceal them from their master's gaze.   Embarking on a path of defiance, Thaladican gathered a war council of like-minded Graces who believed in the possibility of overthrowing the Keeper. They recognized the necessity of the Athervannir's aid for success.   Their goal was to establish a new council of Celestium, one that would rule the Graces justly and expose and cast out the Shuravai. The Iskravannir, seeing an opportunity to further their own agenda of intertwining Celestium and Damnation, lent their support to Thaladican's cause, hoping to secure a place within the envisioned new order.   As an army assembled at Malakhand, Thaladican summoned the majestic Stormbyr eagles of Aucas, magnificent creatures capable of carrying the assembled rebel forces to the Keeper's throne at Asavaa Tao. Word of the impending assault reached the Keeper through the Shuravai, and he awaited the arrival of the rebellious Graces. Sensing the precariousness of his position, the Keeper prepared himself, knowing that his downfall could be imminent.   When Thaladican led the Ovrathe to confront the Keeper and demand justice for their fallen brethren, the Keeper feigned shock and outrage. He ordered the execution of several Shuravai before the rebel Graces, claiming that they had only ever been intended to discover any intrusion from the Legion into Celestium. Unbeknownst to the Keeper, among the rebel Graces stood Iskravannir, their true identity still concealed.    Thaladican turned to the Athervannir, seeking their support in finally toppling the Keeper. However, just as the Keeper faced his greatest peril, the skies above the Celestial Realm darkened, crackling with a terrible, burning red light.   A colossal entity known as the Devourer had arrived, its destructive aim targeting both the Celestial Realm and Damnation. Realizing the opportunity to survive, the Keeper called upon all the Graces to unite, setting aside their disputes. He dispatched emissaries to Damnation, seeking the support of its rulers. In the depths of his mind, the Keeper contemplated how he could exploit the looming war to annihilate his enemies once and for all.   The stage was set for a cataclysmic conflict that would decide the fate of the Celestial Realm. As the Keeper prepared to face the impending war, the rebel forces, their intentions to expose the truth and liberate Celestium burning within their hearts, stood ready to storm Asavaa Tao and challenge the might of their once-revered master.

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    The Devourer War
    Military: War

    The Devourer War erupted, bringing chaos and darkness to the previously serene Celestial Realm. The Keeper and his loyal Graces found themselves facing a relentless force of destruction that emerged unexpectedly, threatening both Celestium and Damnation. Realizing the magnitude of the threat, all the Graces united under the Keeper's banner, and emissaries were sent to Damnation to forge an alliance with its rulers.   The Oatraedin Sea, once a bastion of defense, became engulfed in chaos during the war. Many of the fortresses were abandoned, and the Tralanvannir and Sentinels stationed there were ordered by the Keeper to withdraw and protect Celestium. The Lotharvannir, recognizing the importance of the forts as a barrier against Damnation, saw the folly in the Keeper's command. They called upon the Ungai-To, a people they had secretly created, to sail the great oceans and continue the fight against the Legion.   However, instead of rewarding the initiative and loyalty of the Lotharvannir, the Keeper sent the Shuravai to destroy the hidden worlds they had created under the shadow of the Devourer War. Reality itself fractured, and some fortresses were ripped from their foundations and flung into Damnation, offering refuge for the surviving Graces.   Amidst the chaos, the climax of the war arrived as the Keeper, armed with the Wheel of Fire crafted by the Athervannir and Lotharvannir, confronted the Devourer. Utilizing the knowledge gained from his previous entry into the creature's form, the Keeper dealt a mortal blow, forcing the Devourer back towards a doorway created by the Lotharvannir, sealing it within a new reality that acted as its prison. Witnessing the Devourer's absorption into the matter of the new universe, the Graces closed the portal, but not before tears in the fabric of reality allowed the Oatraedin waters to pour into Damnation, giving life to unimaginable creatures and creating its black seas.   In the aftermath of the war, tensions between the Keeper and the Thaladic Graces, who had rebelled against him, reached a breaking point. As the Thaladics prepared to confront the Keeper's loyal Graces, the skies darkened, signaling the arrival of the Devourer. The Thaladics and the Phalanx Graces set aside their differences, uniting against the common threat. However, the Keeper, fearing his own downfall, orchestrated a trap that led to the betrayal and slaughter of the Thaladic Graces.   Some Thaladics turned traitor, joining forces with the Legion and becoming known as the Maskanathar. Others were imprisoned, subjected to torments that drove them to madness. A few were aided by the Lotharvannir, who revealed a hidden doorway to the Vestenard, a vast maze between worlds. The surviving Thaladics crossed the Vestenard, facing battles against the Legion, and eventually found a doorway into the Mortal Realm.   Thus, the Devourer War left the Celestial Realm shattered and the Thaladic Graces scattered, their ultimate fate uncertain as they ventured into the new and mysterious Mortal Realm.

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    The Beginning of the Hidden Age
    Founding

    The Hidden Age: An Overview

      The fugitive Graces hoped that the Keeper had no knowledge of their escape or that he might have forgotten about them. They scattered across a new and unfamiliar universe, inhabiting different worlds and as they journeyed through the Mortal Realm, they sought to learn why the Keeper had created such a place. The worlds they inhabited slowly began to fill, most unexpectedly, with life. On the world of Hermia they saw mountains and oceans form, watched as life grew and finally as humans, Fey, Firg, the Jaraki and other forms of sentient creatures emerged. Throughout the many millennia of the Hidden Age that the renegade Thaladic Graces existed in the Mortal Realm, some used their immense power to guide and shape civilisations. The first of these great civilisations was that of the Fey, who found an instinctive affinity with the Thaladics. The Keeper and the Shuravai waged many centuries of war against the Fey, who were also secretly helped by the Athervannir and Lotharvannir. When the Fey civilisations went into decline, the Shuravai looked to humans, whose civilisations were first emerging to replace them as the dominant society in on the three continents of Hermia. During the last war against the Fey, an unexpected enemy, from the darkest edges of Damnation came to the Mortal Realm, calling itself The Marshal of the Night, and the combination of his attacks on the Fey realms and that of the Shuravai led to their fall.   When the Lotharvannir understood what kind of prison the Keeper had wanted them to create, they understood that the dimension in question could not fail to produce life. The question for the Lotharvannir was what form that life would take. Some of the great crafters demanded that the new universe create life in their image, but Ekyres, the leader of the Lotharvannir believed that it was not for their kind to recreate the same mistakes that the Keeper had and try to be gods themselves. Instead, they accepted that the new universe was a living being in its own right and could produce life without their interference.   When the Thaladics became the Syadthe, they entered the magical weave itself and it was there, in their own pocket reality called Hyamasus, that they saw the arrival from the mists of the first Fey. They recognised that these beings, both fair and beast like, were the spontaneous products of the universe that they dwelt in, just as the first Tralanvannir had been many eons ago in the Celestial Realm. Determined not to repeat the Keeper’s mistakes, the Syadthe embraced the new life that had emerged and told them the full truth of their creation. They Syadthe cautioned the Fey that they were not gods and should not be worshipped, instead telling the first lords of the Fey that the Syadthe were simply wise friends who were old in the ways of the world already.   The Shuravai and the loyal Graces visited humans, giving them the power to form mighty civilisations. It was this guidance that saw the rise of the Vannic Empire and the beginnings of the Aruhvian religion; the hidden purpose behind both these institutions was to prevent the Thaladic Graces from having any role in the world or from building up resistance to the Keeper in the Mortal Realm. The Keeper relied on the Athervannir to use their sight to find the renegade Graces, but the Seven actually deceived the Keeper that they could no longer see their children.   As the Athervannir descended into madness, Tharaxes, known as the Wayfinder Grace found the deception too great a burden to bear and his consciousness fragmented into countless shards, dissipating into the Mortal Realm. Aspects of Tharaxes emerged in countless different worlds, but in Hermia, manifested themselves as various powerful entities, including the Old Man, the great sea god worshipped by the people of the city of Gol. Many of these shattered avatars slept in eternal slumber, but some re-awoke during the time of the Sundering. Some of the Thaladic Graces, unaware of the protection from their Athervannir parents, were too fearful of the Keeper to risk being seen. They used the fragments of magic they could draw from the weave that were not in the control of the Keeper to protect and hide themselves or pass themselves off as mortals. The Keeper was still suspicious that his enemies might still live and sent his enforcers and assassins, the Shuravai. They infiltrated the Mortal Realm and searched relentlessly for their master’s enemies. Some Graces formed cults, factions and other secret organisations to protect themselves, to further their own goals and to uncover the secrets of the Keeper, hidden across Hermia and the Shuravai responded by corrupting mortals with their own metallic blood, spawning the Stahlka, their secret army of metallic monstrous helpers.

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    The First Age of the Fey
    Era beginning/end

    From the dawn of the Fey to their twilight, five great realms known as the Oonaliedh spanned from Ty’Zan to the continent of Aestis. The first and most magnificent among them was Tydas, a seafaring realm where the Syadthe welcomed the Hariedthe kings and queens to the Mortal Realm. Tydas remained the most prosperous Fey kingdom throughout the three ages, but over time, its rulers grew apart from the lands of Melechare (now Aestis).   Thyuscaphe, the mightiest of the Fey kings, had the ability to commune directly with the Syadthe. They urged him to caution his people, especially regarding the use of magic. Thyuscaphe enacted strict laws governing magical practices among the Fey, yet he couldn't fully grasp the magnitude of the threat they faced. Knowledge about the Keeper was limited among the Fey, despite the curiosity and speculation of their sages and philosophers who sought answers about their world's origins from the Syadthe.   Some Fey believed the Syadthe to be the creators of all things, but it was only when they discovered the tomb of Nyarbarran, an esteemed servant of Olbrathan, that they learned the truth of their existence.   At the Ultimatum of Zuland, Thyuscaphe received the demand from his brothers Nenescare and Orascade, as well as his sister Araneniel, for answers about their origins. The Syadthe revealed the story of the Keeper, awakening the Fey to his potential as a deadly enemy.   However, Haaronathe, an architect among the Fey, believed he could negotiate with the Keeper and sought to overthrow Thyuscaphe to present the Fey as loyal servants. Haaronathe's vanity and folly attracted the attention of the Shuravai, who quickly realized his misguided ambitions. The Keeper, now aware of the thriving life in the Mortal Realm, planned a war of annihilation, recognizing the threat posed by the Lotharvannir's creation, the "song."   Despite Thyuscaphe's love for his siblings, Nenescare, Orascade, and Araneniel, they fled from his control. Nenescare established the realm of Magogh, Orascade settled in Elieash, and Araneniel created the kingdom of Asturan, which became the target of the Keeper's armies. Thyuscaphe's fleet moved to destroy his siblings but ultimately decided to let them depart, driven by love rather than the desire to protect the Fey from the Keeper's wrath. Unbeknownst to Thyuscaphe, war was already imminent.   On the island of Skor Baradh, between Tydas and the Fey's new settlement lands, it was agreed that four realms would be established with four rulers. Nenescare became king of Magogh, Orascade established Elieash, Araneniel ruled Asturan, and Nenescare's daughter Neniel founded Yeshurah.   Araneniel, fueled by resentment towards Thyuscaphe, sought to build the greatest Fey kingdom. She defied Thyuscaphe's prohibitions and imbued stones with the power of the song. In her quest for grandeur, her craftsmen stumbled upon a long-forgotten chamber where the ancient Thaladic Graces slumbered.   Araneniel woke the Graces, unknowingly setting events into motion. Thyuscaphe, learning of this, crossed the ocean with his armies, aware that war was inevitable. Among the awakened Graces, Y'Dradan became a close confidante of Araneniel and fell deeply in love with her.   The Keeper, in the form of Yogondath, unleashed his wrath upon learning that the Thaladic Graces had survived and defied his purge. Transforming himself into a colossal entity of flame and hatred, he created a fiery conduit from the heavens to the Mortal Realm, allowing a vast army of the Shuravai to pass through and invade the southern lands, known as Vire in present times. Haaronathe and his brothers, who had been hiding in the mountains, joined the Shuravai, believing they could secure their position as loyal servants to the Keeper.   Thyuscaphe's deepest fears materialized as he witnessed a slender burning thread connecting the heavens and the earth, and a burning black cloud signaled the arrival of the enemy. Thyuscaphe and his armies, along with the Thaladic Graces, engaged in a battle against the invading forces in the Ladreida, also known as the Kheyun Marshes. Fey and Grace blood saturated the earth as Thyuscaphe faced imminent destruction.   However, Neniel, Nenescare's daughter, and her beloved knight Raganwe led a courageous charge against the Phalanx Grace general Y'Sheruvan. Aspharyx, a master of the song, summoned a powerful wave that crashed upon the marshes, devastating the enemy.   Araneniel engaged Y'Sheruvan in combat and emerged victorious, but she was fatally struck by a poisoned Shuravai arrow. Witnessing the death of their general, the Phalanx Graces retreated, occupying fortresses in the southern mountains and awaiting the Keeper's commands. Araneniel's demise marked the end of the first age of the Fey, and the second age would be characterized by devastating turmoil.   The realms of the Fey were now threatened by the Keeper's wrath, as he aimed to obliterate the power of the song created by the Lotharvannir. The surviving Fey faced a future filled with darkness and the impending war that would determine the fate of their kind. The bonds among siblings were shattered, and the once united Fey were divided into separate realms, each facing its own challenges and battles against the forces of the Keeper.   As the second age unfolded, the Fey would experience great hardships and sacrifices, forging their own destinies amidst the turmoil and uncertainty that surrounded them. The tale of the Fey would continue to unfold with epic battles, personal struggles, and profound choices that would shape their world and the Mortal Realm itself.             Re

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    The Dawn of the Fey

    In the realm of Hyamasus, within the magical weave itself, the Thaladic Graces, now known as the Syadthe, witnessed the emergence of the first Fey from the mists. These enchanting beings, possessing both ethereal beauty and wild beast-like qualities, were the spontaneous creations of the universe, akin to the birth of the Tralanvannir in the Celestial Realm ages ago. Recognizing the mistakes of the Keeper, the Syadthe embraced the Fey, sharing with them the full truth of their own creation. The Syadthe cautioned the Fey against perceiving them as gods, instead presenting themselves as wise friends who had lived long in the ways of the world. They guided the first lords and ladies of the Fey, explaining the nature of their existence and their connection to all living things. Each Fey felt a deep attachment to the growth of plants, the vitality of life, and the harmony of natural elements like wind, waves, earth, and sky.   As the doors of the Kingdom of Hyamasus opened, the Syadthe revealed to the Fey that their new home would be the world of Yaran. The Fey were captivated by the world's beauty, marveling at its seemingly flawless perfection. Among them, the most powerful and majestic were the Hariedthe, who established themselves as the kings and queens of the Fey people. Guided by the Syadthe, they built realms of unparalleled power and beauty.   While the ethereal helpers of the Hariedthe insisted on not being worshipped, they also cautioned the Fey royalty to remain humble and avoid succumbing to the allure of their thrones and crowns. Some rulers of the Fey heeded this message more readily than others, understanding the importance of maintaining harmony with the natural world and preserving their connection to the essence of existence.   Thus, with the dawn of the Fey, a new chapter unfolded in the Mortal Realm. The Syadthe's guidance and the Fey's innate bond with nature set the stage for an era of enchantment, where their realms flourished with magic and splendor. Yet, challenges and tests of their resolve awaited them, as the Fey sought to maintain their balance amidst the ever-changing currents of power and temptation.

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    The Second Age of the Fey
    Era beginning/end

    During the tumultuous Second Age of the Fey, a new and formidable figure emerged known as the Marshal of the Night. Initially believed to be a separate entity, it was later revealed that the Marshal and a cunning manipulator named Eratheon were one and the same. Eratheon had aligned himself with the Keeper, the ultimate antagonist of the Fey, and sought to exploit the divisions among the Fey Kingdoms to further his own agenda.   Eratheon's arrival as the Marshal of the Night brought devastation to the Fey Kingdoms. He led the Phalanx Graces and the Shuravai, unleashing relentless attacks on the Fey realms. Asturan, Yeshurah, and Magogh were left in ruins as the Fey fled from the onslaught. Desperate and facing annihilation, some Fey refugees established a new city called Anagol (later known as Gol) as a last bastion of hope.   Neniel, a key figure among the Fey, discovered an artifact—a mirror that allowed her to peer into Damnation and witness the true face of the Haunter, Eratheon himself. The revelation drove Neniel to madness for a century, but she eventually regained her sanity with the help of her lover, Raganwe.   When the Marshal of the Night learned of Neniel's discovery, he directed his armies toward Anagol, intent on eliminating her. However, the timely arrival of the Tydan fleet saved the city from destruction. The Fey, led by Neniel, took the fight to the Arching Mountains, encircling the Marshal and inflicting defeat upon his forces. Only the intervention of rogue Sentinels prevented the Fey from achieving a complete victory.   As the threat of the Marshal of the Night receded, the Five Kingdoms of the Fey were once again established, divided into a southern and a northern realm. However, the Keeper, enraged by his defeats, attempted to enter the Mortal Realm himself, causing reality to fracture and unleashing devastating reality storms that ravaged the land. The Fey Kingdom of Tydas was particularly devastated.   To protect the Mortal Realm, the Athervannir, masters of sight, intervened, using their powers to force the Keeper to retreat back to Celestium, preserving what remained of reality. Meanwhile, a fully restored Neniel emerged as a leader among the Fey, with her trusted Saasku general, Zauru, by her side.   Within the Fey Kingdoms, two twins named Kyrade and Kyralith played a crucial role. Suspecting the true identity of Eratheon, they created the "seeing places" to unite the Fey Kingdoms and prevent them from falling into war with one another. Unfortunately, their efforts were met with tragedy as Eratheon killed Kyralith, leaving Kyrade to go into hiding.   A civil war ensued among the Fey Kingdoms, resulting in heavy casualties. However, Neniel eventually exposed Eratheon's true nature and unveiled his connection to the Marshal of the Night. The Fey cast Eratheon out before he could reform the armies of the Marshal, effectively thwarting his manipulative schemes.   Eratheon's role as a deceptive and cunning figure added complexity to the conflicts within the Fey Kingdoms during the Second Age, emphasizing the delicate balance between loyalty and betrayal in the face of a powerful adversary.

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    The Fey and the Oriads
    Disaster / Destruction

    During the tumultuous era of the Second Age and the devastating war against the Marshal of the Night, the Fey encountered a unique and formidable race known as the Oriads. The origins of the Oriads can be traced back to the early formation of Hermia, when the chaotic energies unleashed by the presence of the Devourer seeped through the earth, giving birth to subterranean oceans and the first primitive life forms.   Sent by the Keeper, a Lotharvannir named Orius was tasked with eliminating this nascent life. However, upon discovering the incipient beings, Orius developed a deep attachment to them and defied his orders, becoming their protector instead. Through his nurturing and guidance, the primitive life forms evolved into the Oriads, an amphibious people of intelligence and complexity.   As the Oriad civilization flourished and their subterranean cities expanded, their tunnels reached the surface, bringing them into contact with the Fey in the region of Armarah. Although the Fey possessed superior strength and abilities, the Oriads proved resilient and defended their territories fiercely, aided by the protective power of Orius. The Fey could never fully conquer the Oriad cities, as Orius shielded them from harm.   When the Fey were eventually driven out of the Skaarvald by the Van and the Phalanx during the Harrowing , the Oriads suffered numerous massacres at the hands of their once-neighborly Fey counterparts. In response, the Oriads closed their Gates to the Fey, denying them sanctuary and ensuring their isolation from the surface world. This act further deepened the animosity between the Fey and the Oriads, fueling a profound sense of vengeance within the Fey.   Believing that the power of Orius has weakened following the Sundering, the Fey harboured a burning desire for revenge. They saw an opportunity to extend their kingdom deep into the earth, harnessing the chaotic energies that sustain life in the Oriadic territories.

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    The Phalanx and the First humans
    Era beginning/end

    At the dawn of the Third Age of the Fey, the once-mighty Fey Kingdoms faced their gradual decline while humans emerged as a formidable force in the Mortal Realm. The Keeper, realizing that brute force alone could not defeat the resilient Fey, devised a new strategy: manipulating humans to become agents of their own destruction. The Keeper understood that humans possessed a susceptibility to new ideas and were driven by ambitions of domination and conquest, making them the perfect instrument to undermine the Fey.   The Phalanx Graces Y'Ghoran, Y'Vyath and Y'Traya, faithful servants of the Keeper, discovered humanity and began to shape their development. These Graces, known as the Trinity, presented themselves to the early human civilizations, teaching them the ways of empire and religion. Through their influence, the Trinity planted the seeds of domination and power, gradually squeezing the exhausted Fey out of their territories.   In the region that would later be known as Oloris, the first peoples emerged, forming tribes and establishing their own lands. Among these tribes were the Heldar, the Verandi, and the Myrthos. Each tribe had its own leaders, such as Elandor of the Heldar, Mara of the Verandi, and Vorian of the Myrthos. These tribal leaders played pivotal roles in the unfolding events of the Third Age, leading their respective tribes in the face of the encroaching human dominance.   The Trinity, the Graces who appeared to the early humans, adopted the name the Sacred Veil. They presented themselves as emissaries of the Keeper, bearing the gift of knowledge and guidance. The Sacred Veil manipulated the humans, instilling in them the beliefs which would eventually form into the Aruhvian Faith, a religion centered around the worship of the Keeper as the supreme deity. The simplicity of this faith's name reflected its core tenets—devotion to the Keeper's authority, the pursuit of dominance, and the subjugation of all other beings.   As the Fey Kingdoms waned, the humans under the influence of the Sacred Veil thrived, establishing vast empires and conquering new lands. The rise of human civilization marked the final phase of the Hidden Age, with the Fey forced to retreat to hidden realms and become a fragmented, scattered people.   The Third Age witnessed the transition of power from the fading Fey to the ascendant humans, with the Sacred Veil and the Aruhvian Faith playing crucial roles in shaping the destiny of the Mortal Realm.

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    The Coming of Levanto
    Celestial / Cosmic

    During the events of the Second Age and the aftermath of the Devourer's defeat, a pivotal figure known as Levanto emerged in the Celestial Realm. The Keeper, weakened but still cunning, tested the loyalty of his remaining Graces by spreading rumors that he had abandoned Celestium. Hoping to regain their fear and awe, he prepared a grand spectacle for his return.   Taking on the form of Empyrus, a radiant star of blinding light, the Keeper orchestrated an illusion that enveloped all rival lights and shadows, even convincing himself of its authenticity. However, the Tralanvannir Y'Tran-a-Khul, later known as The Khul, saw through the illusion and experienced the crushing realization of her own perceived perfection. Convinced that she did not exist if she couldn't cast even a small shadow in the presence of the Keeper's light, she retreated into the depths of imperfection.   It was during this time of existential despair that Levanto appeared in the Celestial Realm. This enigmatic entity confronted the diminished form of the Keeper, manifesting as a towering shadow with piercing golden eyes that could dim the light of a thousand stars. Levanto regarded the Keeper with indifference and curiosity, seeing him as an object with flaws and imperfections to be appraised.   As the Keeper tried to regain his radiant form, fearing the growing shadow cast by Levanto, he realized the futility of his attempts. Each time he sought to blind Levanto with his luminosity, the shadow grew larger, devouring the light until only the Keeper's basic essence remained—a vulnerable being subject to the same cracks and flaws as any other.   In a desperate accord, the Keeper agreed not to interfere with Levanto's affairs, relinquishing his opposition and inquiry into Levanto's designs on the five dimensions under his dominion. The shadow of Levanto was explained to the Graces as a fraction of the Devourer, merged with Levanto to create a new kind of Athervannir—an appraiser of souls capable of detecting even the tiniest flaw in beings, including the Graces themselves.   Levanto, a creature of unknown origin and nature, typically appeared in a masculine form and maintained a detached and irreverent demeanor. Though immensely powerful, surpassing even the Athervannir and potentially the Keeper and the Devourer, Levanto rarely felt the need to demonstrate his strength. The Keeper secretly despised Levanto, dedicating resources to developing weapons that could potentially harm him, but Levanto shrugged off such attempts with ease, considering them minor annoyances.   In the grand tapestry of the Celestial Realm, Levanto stood apart as an enigmatic force, observing and appraising souls with an aloofness that belied his immense power.

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    The creation of the Mortal Fiefdoms in the Celestial Realm
    Celestial / Cosmic

    During the Mortal Age, the power of the Keeper waned, and the Phalanx Grace Y'Dathian welcomed mortals into the Celestial Realm. Believing that mortal life was sacred and created by the Keeper, the Phalanx initially saw no issue with the presence of humans and other short-lived creatures in the vastness of the Celestial Realm. One of the Vannic Emperors, Hordale An Rath, was enchanted by the beauty of Celestium and used a portal revealed to him by Y'Dathian to bring his servants into the realm. Though Hordale was eventually forced to return to the Mortal Realm, his loyal knight, Andyrae Solust, and his followers remained and established the first Solustine Kingdom. The Graces, including the Phalanx, harbored a deep loathing for humanity and the other mortal inhabitants of the Solustine Kingdom and its successor states. However, their attention was diverted by the struggles of the Devourer War and the Keeper's betrayals, which prevented them from eliminating their unwelcome guests. After the Sundering, Y'Luran, a member of the Phalanx, launched an attack on the Solustine Kingdom, seeking fire and destruction. However, his sister, Y'Nya, had a prophetic vision that warned of a looming shadow and the need to preserve the mortal fiefdoms in the Celestial Realm.   Y'Nya's vision led her to implore her brother to protect the Solustine Kingdom at all costs, as she foresaw a time when mortals and Graces would be forced to unite against a common threat. Although Y'Luran trusted his sister and temporarily halted his devastation, he has since struggled to restrain his violent tendencies and still dreams of completing his bloody work. As a result of Y'Luran's destructive actions, the Solustines developed a deep hatred and fear of the Graces. Solustine rulers have spent centuries searching for ways to defend their kingdom against the Graces' potential aggression.

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    The Khul and the Sundering
    Celestial / Cosmic

    After the purge of the Graces, the remaining loyal Tralanvannir believed they were the chosen ones of the Keeper. However, they soon realized that the Keeper would not replace the fallen Graces and instead relied on a group of five Phalanx Graces and the Shuravai as his personal servants. Feeling abandoned by the Keeper, the Graces struggled with this new reality.   Y'Tran-a-Khul, a Tralanvannir, took the form of a beautiful young woman and grew disillusioned with the Keeper's realm, seeing it as an illusion. She longed for mortality and believed that only through a mortal life could one discover real truth. Y'Tran's desires were discovered by the Shuravai, and they attempted to capture her. In a moment of desperation, she called upon her comrades in the Phalanx and the remaining Athervannir to overthrow the Keeper. With their combined power, they destroyed the Keeper's mortal form, which triggered the Sundering and unleashed chaos upon the realms.   Y'Tran, now known as the Khul, and her companion Y'Kantu were separated as they fell into the Mortal Realm. The Khul established herself as the ruler of Mordikhaan, thirsting for war and conquest as a mortal. Y'Kantu, unable to kill her, sacrificed himself and forged the sword Y'Kantulis using his own heart. The Khul was wounded by the sword but remained alive due to her remaining power.   In her agony, the Khul vowed to find Y'Kantulis and wield it, seeking vengeance and forcing it to drink the blood of the innocent. The sword became a mere rumor, disappearing over two centuries ago. After a devastating defeat, the Khul found a doorway into Damnation and made a pact with a monstrous shadow, offering it a safe home in exchange for the power to conquer Hermia. Little did she know that this bargain would lead to regret in the future.

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    The creation of the Phantasm
    Miscellaneous

    The long conflicts in the Celestial Realm weakened the Keeper, starting with the Devourer War and the betrayal of the Thaladic Graces. As the Keeper grew weaker and faced challenges from the entity known as Levanto, the Astrogon named Onikyass who had been hiding as the Keeper's shadow since the birth of the universe saw an opportunity for freedom and vengeance. He sensed the vulnerability of the Keeper and dreamed of his eventual defeat.   Exploring the Keeper's mind, Onikyass discovered the Hall of Stars, a chamber filled with magnificent orbs of incomparable beauty. His obsession with returning to the Hall consumed him, but each attempt to find it proved futile. Onikyass developed a deep hatred for the Keeper, driven by his denied longing for beauty.   When the Sundering occurred and the Athervannir, together with the Phalanx Grace Y'Tran-a-Khul, momentarily allied against the Keeper, Onikyass saw his chance. Concealed within the Keeper's form, he remained hidden from their sight. As the Athervannir attacked, Onikyass frantically searched the Keeper's mind, eventually uncovering the Hall of Stars.   Using a blade called Elkhoram, crafted from his and the Keeper's essence, Onikyass removed seven stones from the Hall of Stars. He swallowed five of the gems, causing a devastating shockwave that tore the Keeper apart. In the aftermath, Onikyass and the two remaining gems were expelled from the Celestial Realm, hurtling towards the Mortal Realm alongside Y'Tran, who would soon become known as The Khul.

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