Aid

Enchantment (Compulsion) [mind-affecting]
Level: Alchemist 2, Artificer 2, Cleric/Oracle 2, Inquisitor 2, Shaman 2
Components: V, S, DF
Casting Time: 1 Standard Action
Range: touch
Target: living creature touched
Duration: 1 min./level
Saving Throw: None
Spell Resistance: yes (harmless)
  Aid grants the target a +1 Morale Bonus on attack rolls and saves against Fear effects, plus temporary hit points equal to 1d8 + Caster Level (to a maximum of 1d8+10 temporary hit points at Caster Level 10th).

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