Alchemist's Fire
Alchemical Weapon
Price: 20 gpWeight: 1 lb.
Construction: Craft (alchemy) DC 20
Description
Alchemist’s fire is a mix of several volatile liquids that ignite when exposed to air. You can throw a flask of alchemist’s fire as a Splash Weapon. Treat this attack as a ranged Touch Attack with a range increment of 10 feet.A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a Full-Round Action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex Save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a large body of water or magically extinguishing the flames automatically smothers the fire.
Weapon Properties
Type: rangedDamage: 1d6
Critical: x2
Range: 10 ft.
Type: fire
Special: splash
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