Align Weapon

Transmutation [see text]
Level: Artificer 2, Cleric/Oracle 2, Inquisitor 2
Components: V, S, DF
Casting Time: 1 Standard Action
Range: touch
Target: weapon touched or 50 projectiles (all of which must be together at the time of casting)
Duration: 1 min./level
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
  Align weapon makes a weapon chaotic, evil, good, or lawful, as you choose. A weapon that is aligned can bypass the Damage Reduction of certain creatures. This spell has no effect on a weapon that already has an alignment.
  You can't cast this spell on a Natural Weapon, such as an unarmed strike. When you make a weapon chaotic, evil, good, or lawful, align weapon is a chaotic, evil, good, or lawful spell, respectively.

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