Arcana Theft

Abjuration
Level: Magus * 4
Components: V, S
Casting Time: 1 Standard Action
Range: touch
Target: creature touched
Duration: instantaneous
Saving Throw: None
Spell Resistance: yes
  You can use arcana theft to steal one ongoing spell that has been cast on targeted creature. You must succeed on a melee Touch Attack in order to affect a creature with this spell. You make one dispel check (1d20 + your Caster Level) and compare that to the dispellable spell in the creature with highest Caster Level (DC = 11 + the spell's Caster Level). If successful, that spell ends on that creature as if its duration had expired. If not, compare the same result to the spell with the next highest Caster Level. Repeat this process until you have succeeded in ending one spell affecting the target, or you have failed to dispel every spell.
  If this spell successfully dispels one spell affecting the target, that spell is instead transferred to you, treating you as the original target. You do not receive a new Saving Throw or Spell Resistance check against this spell and must accept its effects even if they are not beneficial. This does not alter the spell's duration. For example, if the spell only has 4 rounds of duration remaining when it is stolen, it only affects you for 4 rounds. If the spell or effect has a duration of permanent, its duration continues for 1 hour per Caster Level of the original caster, after which it ends. The stolen spell does not revert to the original target.
  Some spells, as detailed in their descriptions, can't be defeated by Dispel Magic, and are thus immune to the effects of this spell. You can dispel spell-like effects just as you do spells. A spell with an instantaneous duration can't be dispelled, because the magical effect is already over before the dispel can take effect.
  For example, a 7th-level Magus casts arcana theft, targeting a creature affected by Stoneskin (Caster Level 12th) and Haste (Caster Level 6th). The Caster Level check results in a 19. This check is not high enough to steal the Stoneskin effect (which would have required a 23 or higher), but it is high enough to steal the Haste spell (which only required a 17). Had the dispel check resulted in a 23 or higher, the Stoneskin would have been stolen, leaving the Haste intact. Had the dispel check been a 16 or less, no spells would have been affected.

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