Arctic Tern
Presented on these pages are base animal statistics for six additional familiars beyond those most commonly used by spellcasters-of course, these statistics can also be used for normal animals as well. These familiars utilize all the standard rules for familiars presented on pages 82-83 of the Core Rulebook. Tiny or smaller familiars in this section use Dexterity to modify Climb and Swim skill checks.
Arctic Tern (CR 1/6)
Tiny AnimalAlignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +6
Speed: 10 feet, Fly 40 feet (average)
Space: 2-1/2 feet
Defense
Armor Class: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)Hit Points: 2 (1d8-2)
Saving Throws: Fort +0, Ref +4, Will +2
Offense
Melee: bite +4 (1d3-4)Reach: 0 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 7 (-2) | 2 (-4) | 14 (+2) | 5 (-3) |
CMB +0
CMD 6
Feats: Weapon Finesse
Skills: Fly +6, Perception +6
Languages:
Special Abilities
NONEEcology
Environment: Cold CoastlinesOrganization: solitary, pair, or flock (3-20)
Treasure: none
A small, slender white bird, the Arctic Tern is well known for its long yearly migration.
Its travel from its Arctic breeding grounds to its wintering grounds off of Antarctica may cover perhaps 40,000 km (25,000 mi), and is the farthest yearly journey of any bird.
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