(Style, Combat)
Blasphemy comes quite naturally to you. When you interrupt your foes' divine spells, you use words, symbols, or gestures so abhorrent to their faith that they are repulsed by your deeds.
Prerequisites
Wisdom 13,
Improved Unarmed Strike, base attack bonus +5 or
Monk, Astoran level 5th.
Benefit
When you use a
Monk, Astoran weapon or unarmed strike to attack a creature that is casting a divine spell, the target is
Sickened for 1d4 rounds. A target can attempt a
Fortitude Save (DC = 10 + half your character level + your
Wisdom modifier) to reduce the duration of the
Sickened effect to 1 round.