Aural Insight

(General)
You are able to emulate the echolocation techniques of bats.
 

Prerequisites

Blind-Fight, Improved Blind-Fight, Perception 10 ranks.
 

Benefit

By spending a Move Action to make a sound and listen for the echoes, you gain Blindsense 30 feet until the end of your turn. Using this feat requires making audible sounds that impose a -4 penalty on your Stealth checks.
 

Special

This feat cannot be used if you are Deafened or unable to make noise, and you cannot detect anything in areas that are magically silenced.
 

Required For


 

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