Badger

The squat, waddling badger trudges forth. Thrusting its flattened nose about the ground, it sniffs incessantly.
 

Badger (CR 1/2)

Small Animal
Alignment: Neutral
Initiative: +1
Senses: Low-Light Vision, Scent; Perception +5
  Speed: 30 feet, Burrow 10 feet
Space: 5 feet
 

Defense

Armor Class: 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
Hit Points: 9 (1d8+5)
Saving Throws: Fort +4, Ref +3, Will +1
 

Offense

Melee: bite +1 (1d3), 2 claws +1 (1d2)
Reach: 5 feet
  Special Attacks: Blood Rage
 

Statistics

StrDexConIntWisCha
10 (+0) 13 (+1) 15 (+2) 2 (-4) 12 (+1) 6 (-2)
Base Attack Bonus: +0
CMB -1
CMD 10 (14 vs. Trip)
  Feats: Toughness
  Skills: Escape Artist +5, Perception +5 Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Temperate Forests
Organization: solitary, pair, or clan (3-6)
Treasure: incidental

  The squat, burrowing badger is plentiful in most temperate forests. Most species are carnivorous, though some eat a variety of meat, insects, and vegetables. The badger possesses a fierceness and natural tenacity, while its stubby legs and wide, seemingly portly stature belie the creature's actual strength and speed.
  A typical badger has dark brownish-gray fur highlighted with white markings, such as bands or striped masks about the eyes. These markings are distinct and vary by species. While generally friendly, if threatened or otherwise provoked, badgers can become fierce combatants. Once engaged with an opponent, they typically fight until slain.
  In combat, they fight with their sharp, needle-like teeth and long, curved claws, which they otherwise use for digging.