Badger, Dire

A tremendous badger snarls and scrapes its wicked, shovel-like claws. Stocky muscles ripple beneath its streaked and shaggy fur.
 

Badger, Dire (CR 2)

Medium Animal
Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision, Scent; Perception +10
  Speed: 30 feet, Burrow 10 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
Hit Points: 22 (3d8+9)
Saving Throws: Fort +6, Ref +5, Will +2
Ferocity
 

Offense

Melee: bite +4 (1d4+2), 2 claws +4 (1d3+2)
Reach: 5 feet
  Special Attacks: Blood Rage
 

Statistics

StrDexConIntWisCha
14 (+2) 15 (+2) 17 (+3) 2 (-4) 12 (+1) 9 (-1)
Base Attack Bonus: +2
CMB +4
CMD 16 (20 vs. Trip)
  Feats: Improved Initiative, Skill Focus (Perception)
  Skills: Escape Artist +6, Perception +10 Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Temperate Forests
Organization: solitary, pair, or clan (3-5)
Treasure: incidental

  A relentless predator, the violent and territorial dire badger hunts frequently, killing and devouring a variety of easy prey such as rabbits, deer, and occasionally livestock. These creatures are unafraid of attacking creatures larger than they are, drawing upon an almost legendary tenacity that has won them honor and respect among many races, particularly forest-dwelling gnomes.
  Dire badgers reside in deep burrows and warrens dug with their monstrous claws-but unlike typical badgers, a dire badger's claws are capable of tunneling through solid rock. Dire badgers possess little patience for disturbances or interruptions. Utterly fearless creatures, when confronted they attack brutally, and if injured, they violently erupt into a killing frenzy.
  Dire badgers stand 4 feet tall at the shoulder, and weigh 500 pounds.