Behemoth Hippopotamus
This immense behemoth of a hippo is larger than an elephant. Its teeth are like scimitars, and it moves with an indomitable gait.
Behemoth Hippopotamus (CR 10)
Huge AnimalAlignment: Neutral
Initiative: +3
Senses: Low-Light Vision; Perception +12
Speed: 50 feet
Space: 15 feet
Defense
Armor Class: 23, touch 7, flat-footed 23 (-1 Dex, +16 natural, -2 size)Hit Points: 133 (14d8+70)
Saving Throws: Fort +14 (+16 vs. nonmagical disease), Ref +8, Will +7
sweat
Offense
Melee: bite +17 (4d8+13/19-20 plus Grab)Reach: 15 feet
Special Attacks: Capsize, Trample (2d6+13, DC 26)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
29 (+9) | 8 (-1) | 20 (+5) | 2 (-4) | 13 (+1) | 5 (-3) |
CMB +21 (+25 Grapple)
CMD 30 (34 vs. Trip)
Feats: Diehard, Endurance, Improved Critical (bite), Improved Initiative, Iron Will, Skill Focus (Perception)
Skills: Perception +12, Stealth +2 (+12 underwater), Swim +13
- Racial Modifiers: +10 Stealth underwater
Special Qualities: Hold Breath
Special Abilities
NONEEcology
Environment: Warm RiversOrganization: solitary or bloat (2-8)
Treasure: none
The behemoth hippopotamus is a true monster. Standing taller than an elephant, this animal has few enemies in the natural world-even dinosaurs and dire crocodiles avoid fights with them. Making them even more dangerous is the fact that they are practically carnivores-while not above eating plant matter, they devour carrion or foolish creatures that come too close.