Black Scorpion

This towering scorpion's carapace is as black as coal, and its claws are each as long as a man's body.
 

Black Scorpion (CR 15)

Colossal Vermin
Alignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
  Speed: 60 feet
Space: 30 feet
 

Defense

Armor Class: 30, touch 2, flat-footed 30 (+28 natural, -8 size)
Hit Points: 228 (24d8+120)
Saving Throws: Fort +19, Ref +8, Will +8
Immunity: mind-affecting effects
 

Offense

Melee: 2 claws +23 (2d8+13 plus Grab), sting +23 (2d6+13 plus poison)
Reach: 30 feet
  Special Attacks: Constrict (2d8+19), poison, rapid stinging
 

Statistics

StrDexConIntWisCha
36 (+13) 10 (+0) 20 (+5) - 10 (+0) 2 (-4)
Base Attack Bonus: +18
CMB +39 (+43 Grapple)
CMD 49 (61 vs. Trip)
  Feats:
  Skills: Climb +17, Perception +4, Stealth -12 Languages:
 

Special Abilities

Poison (Ex)

Sting-injury; save Fort DC 27; frequency 1/round for 6 rounds; effect 1d4 Str, 1d4 Dex, and 1d4 Con; cure 3 saves.

Rapid Stinging (Ex)

A black scorpion's stinger strikes with astounding speed; it can make one additional attack in a round with its sting as a swift action.
 

Ecology

Environment: Warm Deserts
Organization: solitary
Treasure: none

  The immense black scorpion is one of the largest desert predators. Capable of stinging with blinding speed, this creature is constantly on the hunt.