Black Scorpion
This towering scorpion's carapace is as black as coal, and its claws are each as long as a man's body.
Black Scorpion (CR 15)
Colossal VerminAlignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
Speed: 60 feet
Space: 30 feet
Defense
Armor Class: 30, touch 2, flat-footed 30 (+28 natural, -8 size)Hit Points: 228 (24d8+120)
Saving Throws: Fort +19, Ref +8, Will +8
Immunity: mind-affecting effects
Offense
Melee: 2 claws +23 (2d8+13 plus Grab), sting +23 (2d6+13 plus poison)Reach: 30 feet
Special Attacks: Constrict (2d8+19), poison, rapid stinging
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
36 (+13) | 10 (+0) | 20 (+5) | - | 10 (+0) | 2 (-4) |
CMB +39 (+43 Grapple)
CMD 49 (61 vs. Trip)
Feats:
Skills: Climb +17, Perception +4, Stealth -12
- Racial Modifiers: +4 Climb, +4 Perception, +4 Stealth
Special Abilities
Poison (Ex)
- Delivery: Sting-injury
- Fortitude Save: 27
- Frequency: 1/round for 6 rounds
- Track: Critical Strength, Critical Dexterity, Critical Constitution
- Saves: 3 saves
Rapid Stinging (Ex)
A black scorpion's stinger strikes with astounding speed; it can make one additional attack in a round with its sting as a swift action.Ecology
Environment: Warm DesertsOrganization: solitary
Treasure: none
The immense black scorpion is one of the largest desert predators. Capable of stinging with blinding speed, this creature is constantly on the hunt.