Blackwisp Egret

This jet-black bird has a long, hooked beak. Its piercing orange eyes reflect any light that hits them, making them appear to glow ominously.
 

Blackwisp Egret (CR 1/3)

Small Animal
Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision; Perception +1
  Speed: 10 feet, Fly 40 feet (average)
Space: 5 feet
 

Defense

Armor Class: 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
Hit Points: 4 (1d8)
Saving Throws: Fort +2, Ref +4, Will +1
deceptive target
 

Offense

Melee: bite +3 (1d4-3)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
4 (-3) 15 (+2) 11 (+0) 2 (-4) 12 (+1) 5 (-3)
Base Attack Bonus: +0
CMB -4
CMD 8
  Feats: Weapon Finesse
  Skills: Fly +4, Stealth +10
  Languages:
 

Special Abilities

Deceptive Target (Ex)

A blackwisp egret's glowing eyes belie its true position at night. In areas of dim light or darkness, ranged attacks against a blackwisp egret suffer a 20% miss chance.
 

Ecology

Environment: Temperate Marshes
Organization: solitary, pair, or flock (3-12)
Treasure: none

  Blackwisp egrets are relatively harmless during the day, but at night, their glowing eyes are often mistaken for the deadly will-o'-wisps that plague Belkzen's Ghostlight Marsh. Many people flee in terror upon seeing flocks of glowing orbs in the night and wind up twisting an ankle on a gnarled tree root or falling into a sinkhole as they bolt. These misfortunes have led many who travel through Ghostlight Marsh to consider blackwisp egrets unlucky omens.
  Blackwisp egrets are hunters and scavengers, living on anything from frogs to fish to carrion left by other denizens of the marsh. Their long, serrated beaks are excellent for cutting through the clothing of deceased travelers, and flocks of egrets on the edge of starvation sometimes even attack living travelers.
  Almost invisible at night thanks to their jet-black feathers, the birds are well adapted to hunting by stealth in their environment. They flock together for protection, as even the most dangerous predators avoid such groups when encountered in darkness, fearing that they may actually be a group of will-o'-wisps. The few swamp druids who still make their homes in the marsh have been known to domesticate these birds, encouraging them to slowly circle the druids' homes at night to ward away unwanted visitors.
  Blackwisp Egret Companions
  Starting Statistics: Size Small; Speed 30 ft., fly 30 ft. (poor AC +1 natural; Attack bite (1d4 Ability Scores Str 8, Dex 17, Con 8, Int 2, Wis 13, Cha 5; Special Qualities low-light vision.
  4th-Level Advancement: Size Medium; Attack bite (1d6 Ability Scores Str +4, Dex -2, Con +2; Special Qualities deceptive target.

Comments

Please Login in order to comment!