(Race, Combat)
You use your impenetrable luminescence to disorient harbingers of darkness.
Prerequisites
Inner Light,
Aasimar, daylight spell-like ability.
Benefit
Whenever an enemy unsuccessfully attempts to counter or dispel your daylight spell-like ability, it must succeed at a Fortitude saving throw (DC 10 + 1/2 your character level + your
Charisma modifier) or become
Blinded for 1 round as its mind is overwhelmed with celestial light. This is a supernatural mind-affecting effect.