Blood Hawk
This creature appears as a hawk with red talons and a dull red beak.
Blood Hawk (CR 1)
Small Magical BeastAlignment: Neutral
Initiative: +2
Senses: Darkvision 60 feet, Low-Light Vision, Scent; Perception +6
Speed: 10 feet, Fly 80 feet (average)
Space: 5 feet
Defense
Armor Class: 14, touch 13, flat-footed 13 (+2 Dex, +1 natural, +1 size)Hit Points: 6 (1d10+1)
Saving Throws: Fort +3, Ref +4, Will +2
Offense
Melee: bite +4 (1d4), 2 talons +4 (1d3)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 2 (-4) | 14 (+2) | 6 (-2) |
CMB +1
CMD 13
Feats: Weapon Finesse
Skills: Fly +4, Perception +6 (+14 in daylight)
- Racial Modifiers: +8 Perception in daylight
Special Abilities
NONEEcology
Environment: Any Forest, Hills, Plains, or MountainsOrganization: flock (6-11)
Treasure: incidental
The blood hawk is nearly identical to a normal hawk and is often mistaken for one, but a blood hawk is stronger and far more aggressive than a normal hawk. Blood hawks love the taste of human flesh and are relentless in their hunt of human prey. They often steal gems from the corpses of their humanoid prey, which they use to line their nests.
Blood hawks are fierce combatants and quickly swoop down on their prey, attacking with their razor sharp talons and beak. Blood hawks fight to the death.
Credit The Blood Hawk originally appeared in the First Edition Fiend Folio (© TSR/Wizards of the Coast, 1981) and is used by permission.
Copyright Notice Author Scott Greene, based on original material by Ian Livingstone.
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