Blue Dragon, Young Adult

With scales the color of the desert sky, this large, serpentine dragon moves with an unsettling grace.
 

Blue Dragon, Young Adult (CR 12)

Huge Dragon (Earth)
Alignment: Lawful Evil
Initiative: +4
Senses: Dragon Senses; Perception +19
Aura: frightful presence (150 feet, DC 19)
  Speed: 40 feet, Burrow 20 feet, Fly 200 feet (poor)
Space: 15 feet
 

Defense

Armor Class: 25, touch 8, flat-footed 25 (+17 natural, -2 size)
Hit Points: 147 (14d12+56)
Saving Throws: Fort +13, Ref +9, Will +11
Damage Reduction: 5/magic
Immunity: electricity, paralysis, sleep
Spell Resistance: 23
 

Offense

Melee: bite +20 (2d8+10), 2 claws +19 (2d6+7), 2 wings +17 (1d8+3), tail slap +17 (2d6+10)
Reach: 10 feet (15 feet with bite)
  Special Attacks: Breath Weapon (100-ft. line, DC 21, 10d8 electricity), crush (Small creatures, DC 21, 2d8+10), desert thirst (DC 21)
  Spell-Like Abilities (CL 14th; Concentration +16):
  Spells Known (CL 3rd; Concentration +5):

Statistics

StrDexConIntWisCha
25 (+7) 10 (+0) 19 (+4) 14 (+2) 15 (+2) 14 (+2)
Base Attack Bonus: +14
CMB +23
CMD 33 (37 vs. Trip)
  Feats: Combat Casting, Dazzling Display, Hover, Improved Initiative, Multiattack, Shatter Defenses, Weapon Focus (bite)
  Skills: Bluff +19, Fly +9, Intimidate +19, Knowledge (local) +19, Perception +19, Spellcraft +19, Stealth +9, Survival +19
  Languages: Auran, Common, Draconic
 

Special Abilities

Desert Thirst (Su)

A blue dragon can cast create water at will (CL 14). Alternatively, it can destroy an equal amount of liquid in a 10-foot burst. Unattended liquids are instantly reduced to sand. Liquid-based magic items (such as potions) and items in a creature's possession must succeed on a Will save (DC 21) or be destroyed.

Sound Imitation (Ex)

A very young or older blue dragon can mimic any voice or sound it has heard by making a successful Bluff check against a listener's Sense Motive check.
 

Ecology

Environment: Warm Deserts
Organization: solitary
Treasure: triple SQ sound imitation

  Blue dragons are consummate schemers and obsessively orderly. In combat, blue dragons prefer to surprise foes if possible, and are not above retreating if the odds turn against them.
  They prefer to lair near those that they control, sometimes even within the confines of a city.

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