Bolt (Bolas)
Quantity: 1
Cost: 20 gp
Weight: 4 lbs.
Damage: — (small), — (medium)
Critical: —
Range: —
Type: Bashing
Category: Ammunition
Proficiency: —
Weapon Groups —
Special: —
Bolas bolts are bolas-like projectiles used as ammunition for slaver’s crossbows. If you hit a target with a bolas bolt fired from a slaver’s crossbow, attempt a Trip combat maneuver against your target (don’t add your Strength bonus when attempting the Combat Maneuver Check). You can’t be tripped during your own Trip attempt when using a bolas bolt.
On a critical hit, instead of dealing extra damage, the bolas bolt ensnares its target. Your target is Entangled until it or an ally succeeds at a DC 15 Strength check to break the bolas cords. A light slaver’s crossbow can entangle a target up to the same size as its intended wielder, and a heavy slaver’s crossbow can entangle a creature up to one size larger. A masterwork bolas bolt or one with an Enhancement Bonus of at least +1 increases the DC of the Strength check to break the bolas to 20.
If the attack trips and entangles a target, the creature cannot move from its square until it breaks free of the bolas cords.
Cost: 20 gp
Weight: 4 lbs.
Damage: — (small), — (medium)
Critical: —
Range: —
Type: Bashing
Category: Ammunition
Proficiency: —
Weapon Groups —
Special: —
Bolas bolts are bolas-like projectiles used as ammunition for slaver’s crossbows. If you hit a target with a bolas bolt fired from a slaver’s crossbow, attempt a Trip combat maneuver against your target (don’t add your Strength bonus when attempting the Combat Maneuver Check). You can’t be tripped during your own Trip attempt when using a bolas bolt.
On a critical hit, instead of dealing extra damage, the bolas bolt ensnares its target. Your target is Entangled until it or an ally succeeds at a DC 15 Strength check to break the bolas cords. A light slaver’s crossbow can entangle a target up to the same size as its intended wielder, and a heavy slaver’s crossbow can entangle a creature up to one size larger. A masterwork bolas bolt or one with an Enhancement Bonus of at least +1 increases the DC of the Strength check to break the bolas to 20.
If the attack trips and entangles a target, the creature cannot move from its square until it breaks free of the bolas cords.
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