Boring Beetle, Giant

This giant beetle has a greenish-gray carapace and wing-covers, and its legs and mandibles are black.
 

Boring Beetle, Giant (CR 3)

Large Vermin
Alignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet; Perception +0
  Speed: 20 feet
Space: 10 feet
 

Defense

Armor Class: 15, touch 9, flat-footed 15 (+6 natural, -1 size)
Hit Points: 30 (4d8+12)
Saving Throws: Fort +7, Ref +1, Will +1
hive mind
Immunity: mind-affecting effects
 

Offense

Melee: bite +6 (2d6+6)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
18 (+4) 10 (+0) 16 (+3) - 10 (+0) 9 (-1)
Base Attack Bonus: +3
CMB +8
CMD 18 (26 vs. Trip)
  Feats:
  Skills:
  Languages:
 

Special Abilities

Hive Mind (Ex)

All boring beetles within 1 mile of each other are in constant communication. If one is aware of a particular danger, they all are. If one in the group is not flatfooted, then none of them are. No boring beetle in a group is considered flanked unless all of them are.
 

Ecology

Environment: Temperate Forests
Organization: cluster (2-5), swarm (6--1), or hive (12-19 plus 2-8 shriekers)
Treasure: none

  Boring beetles feed primarily on wood, mold, fungus, and other organic matter. They make their lairs inside ancient tunnels and caverns, where they harvest and grow molds and fungi. Shriekers are prized for both food and their use as alarms to warn the boring beetles of intrusion.
  Boring beetles are about 9 feet long. Boring beetles bite with their powerful mandibles. Slain victims are dragged to their lair and used to grow new molds and fungi.
  Credit The Boring Beetle originally appeared in the First Edition Monster Manual (© TSR/Wizards of the Coast, 1977) and is used by permission.
  Copyright Notice Author Scott Greene, based on original material by Gary Gygax.

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