Cast Out

Abjuration
Level: Inquisitor * 3
Components: V, S, DF
Casting Time: 1 Standard Action
Range: touch
Target: creature touched
Duration: instantaneous
Saving Throw: Will partial
Spell Resistance: yes
  With a melee Touch Attack you blast a single creature and disrupt any magic controlling it. The target takes 2d8 points of damage + 1 point per Caster Level (maximum +15). In addition, you make a dispel check against any magic jar effect (including a ghost's malevolence ability) or enchantment (Compulsion) spells on the target creature, starting with the highest level spells and proceeding to lower level spells. Treat this as a targeted dispel magic spell, except cast out can dispel one such spell for every four Caster Levels you possess. A successful Will Save halves the damage and limits the dispelling to a single spell or effect.