Cat

Presented here are the base animal statistics for all of the most commonly used familiars-of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.
 

Cat (CR 1/4)

Tiny Animal
Alignment: Neutral
Initiative: +2
Senses: Low-Light Vision, Scent; Perception +5
  Speed: 30 feet
Space: 2-1/2 feet
 

Defense

Armor Class: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
Hit Points: 3 (1d8-1)
Saving Throws: Fort +1, Ref +4, Will +1
 

Offense

Melee: 2 claws +4 (1d2-4), bite +4 (1d3-4)
Reach: 0 feet
 

Statistics

StrDexConIntWisCha
3 (-4) 15 (+2) 8 (-1) 2 (-4) 12 (+1) 7 (-2)
Base Attack Bonus: +0
CMB +0
CMD 6 (10 vs. Trip)
  Feats: Weapon Finesse
  Skills: Climb +6, Perception +5, Stealth +14 Languages:
 

Special Abilities

NONE
 

Ecology

Environment: Temperate or Warm Plains or Urban
Organization: solitary, pair, or pack (3-12)
Treasure: none

  Cats typically weigh 5-15 pounds when fully grown.

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