(Critical)
Your critical hits mute your enemies.
Prerequisites
Critical Focus, base attack bonus +15.
Benefit
Whenever you score a critical hit against an opponent, the victim is unable to speak for 1d4+1 rounds. This prevents spellcasters from using spells with verbal components. A successful Fortitude saving throw reduces this muteness to 1 round. The DC of this
Fortitude Save is equal to 10 + your base attack bonus.
Special
You can apply the effects of only one critical feat to a given critical hit unless you have
Critical Mastery.