Centipede, Giant

This lengthy, segmented horror writhes and twists, pulsing its venomous mandibles in search of prey.
 

Centipede, Giant (CR 1/2)

Medium Vermin
Alignment: Neutral
Initiative: +2
Senses: Darkvision 60 feet; Perception +4
  Speed: 40 feet, Climb 40 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)
Hit Points: 5 (1d8+1)
Saving Throws: Fort +3, Ref +2, Will +0
Immunity: mind-affecting effects
 

Offense

Melee: bite +2 (1d6-1 plus poison)
Reach: 5 feet
  Special Attacks: poison
 

Statistics

StrDexConIntWisCha
9 (-1) 15 (+2) 12 (+1) - 10 (+0) 2 (-4)
Base Attack Bonus: +0
CMB -1
CMD 11 (can't be tripped)
  Feats: Weapon Finesse
  Skills: Climb +10, Perception +4, Stealth +10 Languages:
 

Special Abilities

Poison (Ex)

Bite-injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1d3 Dex damage; cure 1 save. The save DC is Constitution-based and includes a +2 racial bonus.
 

Ecology

Environment: Temperate or Warm Forest or Underground
Organization: solitary, pair, or colony (3-6)
Treasure: none

  Giant centipedes attack nearly any living creatures with their poisonous jaws. These creatures adapt to many environments and feed voraciously on the local fauna, including humanoids. The coloration of giant centipedes mirrors that of normal centipedes and spans the spectrum, ranging from dull hues to bright reds and fiery oranges.
  Other species of giant centipedes exist as well, some smaller but most quite a bit larger. You can adjust the stats given here by changing Hit Dice and size (changing Strength, Dexterity, and Constitution as appropriate) to represent a wide range of giant centipede species.
  The following table lists the most common variants.
  Species CR Size H D House centipede 1/8 Tiny 1d8 Sewer centipede 1/4 Small 1d8 Hissing centipede 1 Large 2d8 Giant whiptail centipede 2 Huge 4d8 Great forest centipede 6 Gargantuan 7d8 Titan centipede 9 Colossal 10d8