Chameleon Stride, Greater

Illusion (Glamer)
Level: Hunter * 3, Ranger * 3
Components: V, S, DF
Casting Time: 1 Standard Action
Range: 10 ft.
Area: 10-ft.-radius emanation, centered on you
Target: all allies
Duration: 1 minute/level (see text)
Saving Throw: -
Spell Resistance: -
  You and all allies within 10 feet of you fade into the background, and while you are all not truly Invisible, you are all hard to pinpoint due to your translucent state.
  While under the effects of this spell, those affected gain a +4 bonus on Stealth checks and have Concealment from creatures more than 5 feet away (attacks have a 20% miss chance).
  Those affected by this spell are able to see each other and themselves as if they were unaffected by the spell. If an affected creature moves out of the area, it loses the benefit of the spell. Creatures that move into the area after the spell is cast do not gain its benefit.