Chameleon, Giant
Nearly invisible in its surroundings, this scaly lizard's eyes dart about independently of each other.
Chameleon, Giant (CR 3)
Large AnimalAlignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +4
Speed: 40 feet, Climb 40 feet
Space: 10 feet
Defense
Armor Class: 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)Hit Points: 34 (4d8+16)
Saving Throws: Fort +8, Ref +6, Will +1
Offense
Melee: bite +5 (2d6+4) or tongue +5 touch (Grab)Reach: 10 feet (15 feet with tongue)
Special Attacks: tongue, Pull (tongue, 5 ft.)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 2 (-4) | 11 (+0) | 7 (-2) |
CMB +7 (+11 Grapple)
CMD 19 (23 vs. Trip)
Feats: Improved Initiative, Skill Focus (Stealth)
Skills: Climb +15, Perception +4, Stealth +18 (+28 when still)
- Racial Modifiers: +12 Stealth (+22 when still)
Special Abilities
Tongue (Ex)
A giant chameleon can grab a foe with its tongue and draw the victim to its mouth. This tongue attack has a reach of 15 feet. The attack does no damage, but allows the creature to grab. A giant chameleon does not gain the grappled condition while using its tongue in this manner.Ecology
Environment: Warm Forests or MountainsOrganization: solitary, pair, or blend (3-6)
Treasure: none
These large lizards have the ability to shift the pigments in their skin to match their surroundings.
A giant chameleon is typically 11 feet long and weighs 160 pounds.