Chameleon, Giant

Nearly invisible in its surroundings, this scaly lizard's eyes dart about independently of each other.
 

Chameleon, Giant (CR 3)

Large Animal
Alignment: Neutral
Initiative: +6
Senses: Low-Light Vision; Perception +4
  Speed: 40 feet, Climb 40 feet
Space: 10 feet
 

Defense

Armor Class: 14, touch 11, flat-footed 12 (+2 Dex, +3 natural, -1 size)
Hit Points: 34 (4d8+16)
Saving Throws: Fort +8, Ref +6, Will +1
 

Offense

Melee: bite +5 (2d6+4) or tongue +5 touch (Grab)
Reach: 10 feet (15 feet with tongue)
  Special Attacks: tongue, Pull (tongue, 5 ft.)
 

Statistics

StrDexConIntWisCha
16 (+3) 15 (+2) 18 (+4) 2 (-4) 11 (+0) 7 (-2)
Base Attack Bonus: +3
CMB +7 (+11 Grapple)
CMD 19 (23 vs. Trip)
  Feats: Improved Initiative, Skill Focus (Stealth)
  Skills: Climb +15, Perception +4, Stealth +18 (+28 when still)
  • Racial Modifiers: +12 Stealth (+22 when still)
Languages:
 

Special Abilities

Tongue (Ex)

A giant chameleon can grab a foe with its tongue and draw the victim to its mouth. This tongue attack has a reach of 15 feet. The attack does no damage, but allows the creature to grab. A giant chameleon does not gain the grappled condition while using its tongue in this manner.
 

Ecology

Environment: Warm Forests or Mountains
Organization: solitary, pair, or blend (3-6)
Treasure: none

  These large lizards have the ability to shift the pigments in their skin to match their surroundings.
  A giant chameleon is typically 11 feet long and weighs 160 pounds.