Chroma Grenade
Alchemical Weapon
Price: 75 gpWeight: —
Construction: Craft (alchemy) DC 25
Description
This metal canister contains alchemical reactants separated by parchment and a slow-burning fuse. Lighting the fuse is a Move Action; 1d3 rounds later, the chroma grenade explodes, spewing luminescent sparks and gases that fill a 10-foot-radius area. Creatures in the area are Dazzled and take a –2 penalty on Saving Throws against illusion (pattern) spells for 3 rounds (DC 15 Will negates). A chroma grenade can be thrown as though it were a Splash Weapon with a range increment of 10 feet.Weapon Properties
Type: —Damage: —
Critical: —
Range: —
Type: —
Special: —
Comments