Clockwork Titan
This creature appears as a huge, crablike mechanical monstrosity. It has a saucer-shaped main hull with four spindly legs that sprout from its underbelly and allow it to move with surprising speed and agility. Two iron-shod fists are mounted on the front of its hull.
Clockwork Titan (CR 6)
Large ConstructAlignment: Neutral
Initiative: +0
Senses: Darkvision 60 feet, Low-Light Vision; Perception -2
Speed: 30 feet
Space: 10 feet
Defense
Armor Class: 19, touch 9, flat-footed 19 (+10 natural, -1 size)Hit Points: 68 (7d10+30)
Saving Throws: Fort +2, Ref +2, Will +0
Immunity: construct traits
Offense
Melee: 2 slams +12 (2d8+6)Reach: 10 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
23 (+6) | 11 (+0) | - | - | 6 (-2) | 6 (-2) |
CMB +14
CMD 24
Feats:
Skills:
Languages:
Special Abilities
NONEEcology
Environment: AnyOrganization: solitary or squad (2-4)
Treasure: none
In battle, a clockwork titan relies on its reach to keep opponents back.
Quite often, the brain gear attempts to deploy its titans behind a line of clockwork warriors, allowing the titans to rain blows upon enemies without fear of any counterattack.
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