Clubnek

This large bird resembles an ostrich with a thick neck and green-hued feathers. Its oversized beak is dark yellow.
 

Clubnek (CR 2)

Medium Magical Beast
Alignment: Neutral
Initiative: +1
Senses: Darkvision 60 feet, Low-Light Vision; Perception +7
  Speed: 40 feet
Space: 5 feet
 

Defense

Armor Class: 14, touch 11, flat-footed 13 (+1 Dex, +3 natural)
Hit Points: 19 (3d10+3)
Saving Throws: Fort +4, Ref +4, Will +1
 

Offense

Melee: beak +5 (1d4+2), 2 claws +5 (1d4+2)
Reach: 5 feet
 

Statistics

StrDexConIntWisCha
14 (+2) 13 (+1) 12 (+1) 2 (-4) 10 (+0) 6 (-2)
Base Attack Bonus: +3
CMB +5
CMD 16
  Feats: Run, Skill Focus (Perception)
  Skills: Acrobatics +5 (+9 jumping), Perception +7, Stealth +5
  Languages:
  Special Qualities: burst of speed

 

Special Abilities

Burst of Speed (Ex)

Once every 5 rounds, a clubnek can move five times its normal speed (200 feet) when it makes a charge.
 

Ecology

Environment: Temperate Forests
Organization: flock (2-8)
Treasure: none

  A clubnek is a large flightless bird resembling an ostrich found roaming meadowlands and forests. It is primarily an herbivore subsisting on a diet of plants and flowers, though it is given to flights of unpredictability when it takes the role of hunter and predator. A clubnek stands 7 feet tall and weighs about 350 pounds.
  Clubneks are generally nonaggressive unless threatened or frightened, though they are known to occasionally have fits of erratic behavior that cause them to become quite aggressive. In such a case, they attack until slain or driven off. If its prey attempts to flee, the clubnek often runs it down and continues combat. A clubnek attacks by slashing with its claws and stabbing with its hard bony beak.
  Credit The Clubnek originally appeared in the First Edition Fiend Folio (© TSR/Wizards of the Coast, 1981) and is used by permission. Copyright Notice Author Scott Greene, based on original material by M. English.

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