Concocter

Experts at combining sets of chemicals to create unique effects, concocters specialize in blending extracts, mutagens, and potions to create concoctions that give them exhilarating powers. Concocters seem reckless to those who aren’t familiar with their ways, but those who know them understand that these alchemists simply have unorthodox methods.
 

Mutagenic Mixology (Ex)

At 2nd level, whenever a concocter brews a potion, they can mix in some of the chemicals they use to create their mutagen, adding some of their mutagen’s effects to this concoction.
  When they drink this concoction, they gain the benefit of the potion as normal. Additionally, they gain a +2 Natural Armor Bonus and a +4 Alchemical Bonus to one of their physical ability scores (Strength, Dexterity, or Constitution), while suffering a –2 penalty to the corresponding mental ability score (Intelligence, Wisdom, or Charisma), just as though the concoction were a mutagen. The ability score that receives the bonus must be chosen when the concoction is made. These benefits and penalties last for the duration of the effects of the potion on which the concoction is based or for 1 minute per the concocter’s alchemist level, whichever is shorter.
  The effects of this concoction do not stack with another such concoction or a mutagen. If the concocter drinks another concoction or a mutagen while under the effects of this concoction, the effects of any previous concoction or mutagen immediately end. A concoction that is not in the concocter’s possession becomes inert until they pick it up again (even if they have the infuse mutagen discovery). The process used to combine the mutagen with a potion make it particularly volatile, so anyone else who drinks the concoction (including other alchemists) does not gain its benefits and must succeed at a Fortitude saving throw or be Nauseated for 1 minute. The DC of this saving throw is equal to 10 + the concocter’s alchemist level + the concocter’s Intelligence modifier.
  Additional reagents and materials are required to brew a concoction in this way, doubling the cost in raw materials to create the potion on which the concoction is based.
  A mutagen brewed into a concoction in this way does not count against the number of mutagens the concocter can have active at a given time.
  A concocter can make one such concoction per day at 2nd level and a second per day at 4th level. A concoction becomes inert 24 hours after it is created.
  This replaces the discoveries gained at 2nd and 4th levels.
 

Extracting Mixology (Ex)

At 6th level, a concocter can combine an extract and a potion, allowing them to consume this mixture simultaneously, albeit with some potential side effects. As a Full-Round Action, the concocter can combine an extract with a potion in their possession. The concocter can then drink the mixture as a Standard Action.
  If they do not consume the mixture within 2 rounds of creating it, the mixture grows inert and both the extract and the potion are ruined. This ability cannot be used with a potion into which they have fused their mutagen using their mutagenic mixology ability.
  The exact effects of drinking one of these mixtures are volatile and unpredictable. Each time the concocter drinks a mixture, roll on the following table to determine the result.
  Table: Mixture Effects d4 Effect 1 Either the extract (01–50 on a d%) or potion (51–100 on a d%) has no effect. The consumable that takes effect treats its caster level or the concocter’s alchemist level as 2 higher, whichever is appropriate. 2 Both the extract and potion function normally. 3 Both the extract and potion function normally but treat their caster level or the concocter’s alchemist level as 2 higher, whichever is appropriate. 4 Both the extract and potion function normally and are affected as though they were spells extended with the Extend Spell metamagic feat. If either the extract or the potion’s duration is concentration, instantaneous, or permanent, both the extract and the potion simply function normally.
  This replaces swift poisoning and the discovery gained at 6th level.

Parent Class

Alchemist
 

Contents


Comments

Please Login in order to comment!
Powered by World Anvil