Contagion, Greater
Necromancy [disease, evil]
Level: Cleric */Oracle * 5, Druid * 5, Hunter * 5, Sorcerer */Wizard * 6, Warlock * 5
Components: V, S
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Target: one living creature
Duration: instantaneous
Saving Throw: Fortitude negates
Spell Resistance: yes
The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle fever, filth fever, leprosy, mindfire, red ache, shakes, or slimy doom. The disease is contracted immediately (the onset period does not apply). Use the disease's listed frequency and save DC to determine further effects. For more information on these diseases, see the Disease article.
The victim of this spell cannot overcome the disease without magic - making the required number of saves does not cure it. The DC to remove the disease with magic is equal to the save DC + 5.
Level: Cleric */Oracle * 5, Druid * 5, Hunter * 5, Sorcerer */Wizard * 6, Warlock * 5
Components: V, S
Casting Time: 1 Standard Action
Range: close (25 ft. + 5 ft./2 levels)
Target: one living creature
Duration: instantaneous
Saving Throw: Fortitude negates
Spell Resistance: yes
The subject contracts one of the following diseases: blinding sickness, bubonic plague, cackle fever, filth fever, leprosy, mindfire, red ache, shakes, or slimy doom. The disease is contracted immediately (the onset period does not apply). Use the disease's listed frequency and save DC to determine further effects. For more information on these diseases, see the Disease article.
The victim of this spell cannot overcome the disease without magic - making the required number of saves does not cure it. The DC to remove the disease with magic is equal to the save DC + 5.