Contender

An expert in unarmed combat, a contender is a rogue that specializes in using their fists to deal devastating bursts of damage. Able to strike nearly as hard as any professional, a contender’s fighting skill has been carefully honed over countless street brawls and illegal activities.
 

Contender Training (Ex)

At 1st level, a contender gains Improved Unarmed Strike as a bonus feat. Beginning at 3rd level, a contender deals unarmed strike damage as a monk of their rogue level – 4 (minimum 1st). If the contender has levels in monk, this ability stacks with monk levels to determine how much damage they can do with their unarmed strikes. Monk levels gained from this ability don’t stack with those gained from the Monastic Legacy feat. A contender cannot select the unarmed combat mastery ninja master trick.
  At 11th level and 19th level, a contender gains a bonus feat. This bonus feat must be Improved Feint or a feat that lists Improved Feint as a prerequisite. The contender must meet all of their chosen feat’s prerequisites, if any. This ability replaces finesse training.
 

Combat Expertise

At 2nd level, a contender gains Combat Expertise as a bonus feat. If the contender’s Intelligence is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats. This ability replaces the rogue’s 2nd-level rogue talent.

Parent Class

Rogue
 

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