Copper Dragon, Ancient

Bright, shining copper scales run from the horn-crowned head to the ridged tail of this long-winged dragon.
 

Copper Dragon, Ancient (CR 17)

Huge Dragon (Earth)
Alignment: Chaotic Good
Initiative: +4
Senses: Dragon Senses; Perception +32
Aura: frightful presence (300 feet, DC 27), slow
  Speed: 40 feet, Fly 200 feet (poor) (Climb stone)
Space: 15 feet
 

Defense

Armor Class: 39, touch 8, flat-footed 39 (+31 natural, -2 size)
Hit Points: 310 (23d12+161)
Saving Throws: Fort +20, Ref +13, Will +19
uncanny dodge
Damage Reduction: 15/magic
Immunity: acid, paralysis, sleep
Spell Resistance: 28
 

Offense

Melee: bite +32 (2d8+16/19-20), 2 claws +32 (2d6+11/19-20), 2 wings +27 (1d8+5), tail slap +27 (2d6+16)
Reach: 10 feet (15 feet with bite)
  Special Attacks: Breath Weapon (100-ft. line, DC 28, 20d6 acid), crush, mass laughter, slow breath
  Spell-Like Abilities (CL 23rd):
 
  • 2nd (8/day) - Blur, Gust Of Wind, Invisibility, Mirror Image, Web

    Statistics

    StrDexConIntWisCha
    33 (+11) 10 (+0) 25 (+7) 22 (+6) 23 (+6) 22 (+6)
    Base Attack Bonus: +23
    CMB +36
    CMD 46 (50 vs. Trip)
      Feats: Greater Trip, Improved Critical (bite, claw), Improved Initiative, Deft Maneuvers, Improved Vital Strike, Quicken Spell, Spell Focus (illusion), Vital Strike
      Skills: Bluff +32, Craft (traps) +42, Diplomacy +32, Fly +18, Knowledge (geography) +32, Knowledge (history) +32, Perception +32, Perform (comedy) +29, Sense Motive +32, Spellcraft +32, Stealth +18, Use Magic Device +32
      Languages: Common, Draconic, Dwarven, Elven, Giant, Gnome, Halfling
      Special Qualities: trap master

     
  • Special Abilities

    Climb Stone (Ex)

    A copper dragon can climb on stone surfaces as though using the spider climb spell.

    Deadly Joke ()

    Once per day, as a standard action, a great wyrm copper dragon can tell a joke that kills. This affects one target, and functions as power word kill. This is a language-dependent sonic effect.

    Mass Laughter ()

    An ancient copper dragon can tell a fantastic joke once per day as a standard action. All creatures within 10 feet per age category must make a Will save or laugh for 1 round per age category, as if affected by hideous laughter. The save DC is Charisma-based. This is equal to a 6th-level spell.

    Slow Aura (Su)

    An old or older copper dragon is surrounded by an aura of slowness. All creatures within 5 feet of the dragon must make a Will save or be affected as per slow for 1 round. An ancient dragon's aura extends to 10 feet. For great wyrm copper dragons, those opponents that fail their saves are slowed for 1d4 rounds. The DC of this save is equal to the dragon's breath weapon. A copper dragon can suppress or activate this aura at will as a free action.

    Slow Breath (Su)

    Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d6 rounds plus 1 round per age category of the dragon.

    Spell-Like Abilities ()

    A copper dragon gains the following spell-like abilities, usable at will upon reaching the listed age category. Very young-grease; Juvenile-hideous laughter; Adult-stone shape; Old-transmute rock to mud/mud to rock; Ancient-wall of stone; Great wyrm-move earth.

    Trap Master (Ex)

    A juvenile or older copper dragon receives a +1 bonus per age categroy on Craft (traps) and Perception checks made to locate a trap. Upon becoming a mature adult, he can also use Disable Device to disarm magic traps as if he had the rogue's Trapfinding class feature.

    Uncanny Dodge (Ex)

    A young or older copper dragon is always looking out for an ambush. He can never be caught flat-footed. This ability functions like the rogue ability of the same name.
    Age CategorySpecial AbilitiesCaster Level
    WyrmlingImmunity to acid, climb stone, slow breath-
    Very youngGrease-
    YoungUncanny dodge1st
    JuvenileTrap master, hideous laughter3rd
    Young adultDR 5/magic, spell resistance5th
    AdultFrightful presence, stone shape7th
    Mature adultDR 10/magic9th
    Old Slow aura, transmute rock/mud11th
    Very oldDR 15/magic13th
    AncientMass laughter, wall of stone15th
    Wyrm DR 20/magic 17th
    Great wyrmDeadly joke, move earth19th

     

    Ecology

    Environment: Warm Hills
    Organization: solitary
    Treasure: triple

      This whimsical dragon spends most of its time in combat trying to annoy and frustrate its enemies.