Copper Dragon, Juvenile
Bright, shining copper scales run from the horn-crowned head to the ridged tail of this long-winged dragon.
Copper Dragon, Juvenile (CR 9)
Medium Dragon (Earth)Alignment: Chaotic Good
Initiative: +6
Senses: Dragon Senses; Perception +17
Speed: 40 feet, Fly 150 feet (average) ( Climb stone)
Space: 5 feet
Defense
Armor Class: 25, touch 12, flat-footed 23 (+2 Dex, +13 natural)Hit Points: 115 (11d12+44)
Saving Throws: Fort +11, Ref +9, Will +10
uncanny dodge
Immunity: acid, paralysis, sleep
Offense
Melee: bite +16 (1d8+7/19-20), 2 claws +16 (1d6+5/19-20), 2 wings +11 (1d4+2)Reach: 5 feet
Special Attacks: Breath Weapon (60-ft. line, DC 19, 8d6 acid), slow breath
Spell-Like Abilities (CL 11th; Concentration +14):
- At Will- Grease (DC 14), Hideous Laughter (DC 15)
Spells Known (CL 3rd; Concentration +6):
- 1st (6/day) - Alarm, Magic Missile, Silent Image (DC 14)
- 0 (at will) - Detect Magic, Ghost Sound (DC 13), Light, Message, Read Magic
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 19 (+4) | 16 (+3) | 17 (+3) | 16 (+3) |
CMB +16 (+18 Trip)
CMD 28 (34 vs. Trip)
Feats: Improved Critical (bite, claw), Improved Initiative, Deft Maneuvers
Skills: Bluff +17, Craft (traps) +21, Diplomacy +17, Fly +16, Perception +17 (+21 vs. traps), Perform (comedy) +14, Sense Motive +17, Stealth +16, Use Magic Device +17
Languages: Common, Draconic, Gnome, Halfling
Special Qualities: trap master
Special Abilities
Climb Stone (Ex)
A copper dragon can climb on stone surfaces as though using the spider climb spell.Slow Breath (Su)
Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d6 rounds plus 1 round per age category of the dragon.Trap Master(Ex)
A juvenile or older copper dragon receives a +1 bonus per age category on Craft (traps) and Perception checks made to locate a trap. Upon becoming a mature adult, he can also use Disable Device to disarm magic traps as if he had the rogue's Trapfinding class feature.Ecology
Environment: Warm HillsOrganization: solitary
Treasure: triple
This whimsical dragon spends most of its time in combat trying to annoy and frustrate its enemies.
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