Copper Dragon, Juvenile

Bright, shining copper scales run from the horn-crowned head to the ridged tail of this long-winged dragon.
 

Copper Dragon, Juvenile (CR 9)

Medium Dragon (Earth)
Alignment: Chaotic Good
Initiative: +6
Senses: Dragon Senses; Perception +17
  Speed: 40 feet, Fly 150 feet (average) ( Climb stone)
Space: 5 feet
 

Defense

Armor Class: 25, touch 12, flat-footed 23 (+2 Dex, +13 natural)
Hit Points: 115 (11d12+44)
Saving Throws: Fort +11, Ref +9, Will +10
uncanny dodge
Immunity: acid, paralysis, sleep
 

Offense

Melee: bite +16 (1d8+7/19-20), 2 claws +16 (1d6+5/19-20), 2 wings +11 (1d4+2)
Reach: 5 feet
  Special Attacks: Breath Weapon (60-ft. line, DC 19, 8d6 acid), slow breath
  Spell-Like Abilities (CL 11th; Concentration +14):
 
  • 1st (8/day) - Alarm, Mage Armor, Obscuring Mist, Shield, True Strike

    Statistics

    StrDexConIntWisCha
    21 (+5) 14 (+2) 19 (+4) 16 (+3) 17 (+3) 16 (+3)
    Base Attack Bonus: +11
    CMB +16 (+18 Trip)
    CMD 28 (34 vs. Trip)
      Feats: Improved Critical (bite, claw), Improved Initiative, Deft Maneuvers
      Skills: Bluff +17, Craft (traps) +21, Diplomacy +17, Fly +16, Perception +17 (+21 vs. traps), Perform (comedy) +14, Sense Motive +17, Stealth +16, Use Magic Device +17
      Languages: Common, Draconic, Gnome, Halfling
      Special Qualities: trap master

     
  • Special Abilities

    Climb Stone (Ex)

    A copper dragon can climb on stone surfaces as though using the spider climb spell.

    Slow Breath (Su)

    Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d6 rounds plus 1 round per age category of the dragon.

    Trap Master(Ex)

    A juvenile or older copper dragon receives a +1 bonus per age category on Craft (traps) and Perception checks made to locate a trap. Upon becoming a mature adult, he can also use Disable Device to disarm magic traps as if he had the rogue's Trapfinding class feature.
     

    Ecology

    Environment: Warm Hills
    Organization: solitary
    Treasure: triple

      This whimsical dragon spends most of its time in combat trying to annoy and frustrate its enemies.

    Comments

    Please Login in order to comment!