Copper Dragon, Juvenile

Bright, shining copper scales run from the horn-crowned head to the ridged tail of this long-winged dragon.
 

Copper Dragon, Juvenile (CR 9)

Medium Dragon (Earth)
Alignment: Chaotic Good
Initiative: +6
Senses: Dragon Senses; Perception +17
  Speed: 40 feet, Fly 150 feet (average) ( Climb stone)
Space: 5 feet
 

Defense

Armor Class: 25, touch 12, flat-footed 23 (+2 Dex, +13 natural)
Hit Points: 115 (11d12+44)
Saving Throws: Fort +11, Ref +9, Will +10
uncanny dodge
Immunity: acid, paralysis, sleep
 

Offense

Melee: bite +16 (1d8+7/19-20), 2 claws +16 (1d6+5/19-20), 2 wings +11 (1d4+2)
Reach: 5 feet
  Special Attacks: Breath Weapon (60-ft. line, DC 19, 8d6 acid), slow breath
  Spell-Like Abilities (CL 11th; Concentration +14):
  Spells Known (CL 3rd; Concentration +6):

Statistics

StrDexConIntWisCha
21 (+5) 14 (+2) 19 (+4) 16 (+3) 17 (+3) 16 (+3)
Base Attack Bonus: +11
CMB +16 (+18 Trip)
CMD 28 (34 vs. Trip)
  Feats: Improved Critical (bite, claw), Improved Initiative, Deft Maneuvers
  Skills: Bluff +17, Craft (traps) +21, Diplomacy +17, Fly +16, Perception +17 (+21 vs. traps), Perform (comedy) +14, Sense Motive +17, Stealth +16, Use Magic Device +17
  Languages: Common, Draconic, Gnome, Halfling
  Special Qualities: trap master

 

Special Abilities

Climb Stone (Ex)

A copper dragon can climb on stone surfaces as though using the spider climb spell.

Slow Breath (Su)

Instead of a line of acid, a copper dragon can breathe a cone of slowing gas. Those in the cone must make a Fortitude save or be slowed (as per the spell slow) for 1d6 rounds plus 1 round per age category of the dragon.

Trap Master(Ex)

A juvenile or older copper dragon receives a +1 bonus per age category on Craft (traps) and Perception checks made to locate a trap. Upon becoming a mature adult, he can also use Disable Device to disarm magic traps as if he had the rogue's Trapfinding class feature.
 

Ecology

Environment: Warm Hills
Organization: solitary
Treasure: triple

  This whimsical dragon spends most of its time in combat trying to annoy and frustrate its enemies.

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