Crab Spider, Giant
This pale yellow spider's legs protrude on either side, giving it a very distinctive stance. The thing is the size of a large dog.
Crab Spider, Giant (CR 1/2)
Small VerminAlignment: Neutral
Initiative: +2
Senses: Darkvision 60 feet, Tremorsense 60 feet; Perception +4
Speed: 30 feet, Climb 20 feet
Space: 5 feet
Defense
Armor Class: 13, touch 13, flat-footed 11 (+2 Dex, +1 size)Hit Points: 11 (2d8+2)
Saving Throws: Fort +4, Ref +2, Will +0
Immunity: mind-affecting effects
Offense
Melee: bite +2 (1d4 plus poison)Reach: 5 feet
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | - | 10 (+0) | 2 (-4) |
CMB +0
CMD 12 (24 vs. Trip)
Feats:
Skills: Acrobatics +10, Climb +24, Perception +4, Stealth +10 (+21 when stationary)
- Racial Modifiers: +8 Acrobatics, +16 Climb, +4 Perception, +4 Stealth (+15 when stationary)
Special Abilities
Poison (Ex)
- Delivery: Bite-injury
- Fortitude Save: 14
- Frequency: 1/round for 4 rounds
- Track: Moderate Strength
- Saves: 1 save
The save DC includes a +2 racial bonus..
Ecology
Environment: Warm or Temperate ForestsOrganization: solitary, pair, or colony (3-10)
Treasure: incidental
Giant crab spiders are dangerous ambush predators that live in dense forest vegetation. Though crab spiders are not web spinners, they are truly gifted climbers and use this talent to clamber up into places where they can observe wide areas from on high.
Named for their curious scuttling walk and wide-legged stance, giant crab spiders are rarely larger than a typical adult half ling.