Dancer Inphidian
A shapely feminine humanoid with pale bluish green scales sways in lithe and elegant rhythm. As she moves, her forked tongue flickers and her eyes burn crimson. Where her hands should be, a viper head sprouts from each wrist.
Dancer Inphidian (CR 3)
Medium Monstrous Humanoid (Reptilian)Alignment: Neutral Evil
Initiative: +3
Senses: Darkvision 60 feet; Perception +10
Speed: 30 feet
Space: 5 feet
Defense
Armor Class: 17, touch 13, flat-footed 14 (+3 Dex, +4 natural)Hit Points: 30 (4d10+8)
Saving Throws: Fort +3, Ref +7, Will +5
Offense
Melee: 2 snake-hand bites +5 (1d4+1 plus poison)Reach: 5 feet
Special Attacks: entrancing dance, poison (DC 16)
Statistics
Str | Dex | Con | Int | Wis | Cha |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
CMB +5
CMD 18
Feats: Alertness, Skill Focus (Perform [dance])
Skills: Bluff +6, Perception +10, Perform (dance) +9, Sense Motive +7, Stealth +10
Languages: Common, Inphidian
Special Abilities
Entrancing
Dance (Su)
a dancer inphidian can sway its body in a rhythmic motion that charms all those within 30 feet viewing the dance. The charmer makes a Perform (dance) check. Those viewing the dance must make a successful Will save (DC equal to the charmer's Perform check) or be fascinated for 1d4+2 rounds. A creature that makes a successful save is immune to the entrancing dance of that charmer for one day.Ecology
Environment: Warm Forests or Plains or UndergroundOrganization: solitary or troupe (1 dancer plus 2-4 common inphidians)
Treasure: standard
Sometimes referred to derogatorily as snake charmers, dancer inphidians are found throughout the inphidian communities and act as entertainers, often using their dancing ability to soothe onlookers. Dancers also function as spies, using their ability to fascinate to extract information from a target. They are sometimes used by more powerful inphidians to seduce enemies, and rumors speak of a great city where a single inphidian ruler keeps a personal harem of dancer in his palace.
The dancer inphidian prefers to avoid combat if possible, relying on her entrancing ability to fascinate her opponents. Fascinated opponents are then left to the dancer's retinue (usually consisting of 2-4 common inphidians). If forced into melee, the dancer, like her brethren, relies on her snake-hands and poison to slay her opponents. If overwhelmed, a dancer attempts to flee by any means possible.
Dancer Inphidian Characters
Special Attacks: entrancing dance, poison.
Copyright Notice Author Scott Greene.
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