Dazzling Blade
Illusion (Pattern)
Level: Artificer * 1, Bard * 1, Sorcerer */Wizard * 1
Components: V, S
Casting Time: 1 Swift Action
Range: touch
Target: one metal weapon
Duration: 1 minute/level
Saving Throw: Will negates, see text
Spell Resistance: yes (harmless, object)
Dazzling blade makes a weapon appear dazzlingly shiny, as if crafted from pure silver and heavily polished. In combat, the flashing movements of a dazzling blade become almost hypnotic. The wielder of a weapon under the effects of dazzling blade gains a +1 Competence Bonus on all Bluff checks made to Feint in combat. The wielder also gains a +1 Competence Bonus on all CMB checks made to Disarm a foe, and a +1 Competence Bonus to his CMD against Disarm attempts made against the weapon bearing the dazzling blade effect. This bonus increases by +1 for every 3 Caster Levels, to a maximum bonus of +5 at 12th level.
The wielder of a dazzling blade can discharge the spell into a blinding burst of silvery light as a Free Action. The wielder selects an adjacent opponent as the focal point of this burst of light-that creature must make a Will Save to avoid being Blinded for 1 round (with a successful save, the creature is instead Dazzled for 1 round).
Despite its shiny appearance, a dazzling blade grants no extra benefit against creatures that are vulnerable to silver.
Level: Artificer * 1, Bard * 1, Sorcerer */Wizard * 1
Components: V, S
Casting Time: 1 Swift Action
Range: touch
Target: one metal weapon
Duration: 1 minute/level
Saving Throw: Will negates, see text
Spell Resistance: yes (harmless, object)
Dazzling blade makes a weapon appear dazzlingly shiny, as if crafted from pure silver and heavily polished. In combat, the flashing movements of a dazzling blade become almost hypnotic. The wielder of a weapon under the effects of dazzling blade gains a +1 Competence Bonus on all Bluff checks made to Feint in combat. The wielder also gains a +1 Competence Bonus on all CMB checks made to Disarm a foe, and a +1 Competence Bonus to his CMD against Disarm attempts made against the weapon bearing the dazzling blade effect. This bonus increases by +1 for every 3 Caster Levels, to a maximum bonus of +5 at 12th level.
The wielder of a dazzling blade can discharge the spell into a blinding burst of silvery light as a Free Action. The wielder selects an adjacent opponent as the focal point of this burst of light-that creature must make a Will Save to avoid being Blinded for 1 round (with a successful save, the creature is instead Dazzled for 1 round).
Despite its shiny appearance, a dazzling blade grants no extra benefit against creatures that are vulnerable to silver.