Dead Eye's Arrow
Evocation [electricity]
Level: Artificer * 2, Cleric */Oracle * 2, Druid * 1, Hunter * 1, Inquisitor * 1, Magus * 1, Paladin * 1, Ranger * 1
Components: V, S, M (one arrow)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level) or see text
Effect: arrow of electricity
Duration: instantaneous or 1 round (see text)
Saving Throw: None
Spell Resistance: yes
You create an arrow made of crackling electricity, which you may use for one of two effects.
Attack: You may throw the arrow up to Medium range or fire it from a bow up to the bow's maximum range. Either use is a ranged Touch Attack. The arrow deals 1d6 points of electricity damage + 1 point per level (maximum +5).
Beacon: You throw or fire the arrow straight up. When it reaches maximum range or a solid surface (such as the roof of a cave) it explodes in a peal of thunder and forms a forked bolt of electricity resembling Erastil's holy symbol, which lingers for 1 round. The thunder and lightning are as loud and bright as natural thunder and lightning, but they do not harm any nearby creatures.
Level: Artificer * 2, Cleric */Oracle * 2, Druid * 1, Hunter * 1, Inquisitor * 1, Magus * 1, Paladin * 1, Ranger * 1
Components: V, S, M (one arrow)
Casting Time: 1 Standard Action
Range: medium (100 ft. + 10 ft./level) or see text
Effect: arrow of electricity
Duration: instantaneous or 1 round (see text)
Saving Throw: None
Spell Resistance: yes
You create an arrow made of crackling electricity, which you may use for one of two effects.
Attack: You may throw the arrow up to Medium range or fire it from a bow up to the bow's maximum range. Either use is a ranged Touch Attack. The arrow deals 1d6 points of electricity damage + 1 point per level (maximum +5).
Beacon: You throw or fire the arrow straight up. When it reaches maximum range or a solid surface (such as the roof of a cave) it explodes in a peal of thunder and forms a forked bolt of electricity resembling Erastil's holy symbol, which lingers for 1 round. The thunder and lightning are as loud and bright as natural thunder and lightning, but they do not harm any nearby creatures.