Dire Flail
Cost: 90 gp
Weight: 10 lbs.
Damage: 1d6/1d6 (small), 1d8/1d8 (medium)
Critical: x2
Range: —
Type: Bashing
Category: Two-Handed Melee Weapons
Proficiency: Exotic
Weapon Groups Double, Flails
Special: Disarm, Double, Trip
A dire flail consists of two spheres of spiked iron dangling from chains at opposite ends of a long haft. This weapon excels at short but powerful strikes, and is typically swung in a constant churning motion. The wielder of a dire flail must have great Strength, both to use the weapon effectively and to keep from tiring out.
Weight: 10 lbs.
Damage: 1d6/1d6 (small), 1d8/1d8 (medium)
Critical: x2
Range: —
Type: Bashing
Category: Two-Handed Melee Weapons
Proficiency: Exotic
Weapon Groups Double, Flails
Special: Disarm, Double, Trip
A dire flail consists of two spheres of spiked iron dangling from chains at opposite ends of a long haft. This weapon excels at short but powerful strikes, and is typically swung in a constant churning motion. The wielder of a dire flail must have great Strength, both to use the weapon effectively and to keep from tiring out.
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