(Combat)
A weapon you pull from one enemy's grip flies toward another enemy.
Prerequisites
Intelligence 13,
Greater Disarm,
Deft Maneuvers, base attack bonus +11.
Benefit
Whenever you successfully use a combat maneuver to
Disarm an opponent, the disarmed weapon lands up to 15 feet away from its wielder, in the direction you choose. Alternatively, you can make a
Ranged Attack as an
Immediate Action with the disarmed weapon against another opponent, as long as the disarmed weapon is a light or one-handed weapon. If the weapon is not a thrown weapon, you take a -4 penalty on the attack roll. You take a -4 penalty on your attack roll if you do not have a free hand.