Directed Disarm

(Combat)
A weapon you pull from one enemy's grip flies toward another enemy.
 

Prerequisites

Intelligence 13, Greater Disarm, Deft Maneuvers, base attack bonus +11.
 

Benefit

Whenever you successfully use a combat maneuver to Disarm an opponent, the disarmed weapon lands up to 15 feet away from its wielder, in the direction you choose. Alternatively, you can make a Ranged Attack as an Immediate Action with the disarmed weapon against another opponent, as long as the disarmed weapon is a light or one-handed weapon. If the weapon is not a thrown weapon, you take a -4 penalty on the attack roll. You take a -4 penalty on your attack roll if you do not have a free hand.
 

Required For